Rust Server TrendsSeismic network · station log
Recording Stations11,886 Players104,326 Active3,964 Wipes · 3 h514 48 h

Station XX-16269 · no signal

Small Map #1 ToRust

Offline 81.17.27.82:28015 checked 34d ago

Connect
Players now
0/ 5
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,269
top 71%
Last wipe
35d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16269 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 510 on average
303/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
406/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average
962/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
44/ 100
eulongtest (private perf box) EU · groups of 14+ · monthly · 267 on average
480/ 8
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
986/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Small Map #1 ToRust?

Small Map #1 ToRust uses a procedural map, which the game generates.

Which settings and rules apply on Small Map #1 ToRust?

No gather rate appears in the name of Small Map #1 ToRust. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Small Map #1 ToRust?

No players are recorded on Small Map #1 ToRust at this moment; it is offline, and the last sighting was 34 days 8 hours ago.

How does Small Map #1 ToRust rank against other Rust servers?

Over the last seven days, Small Map #1 ToRust recorded enough player hours to reach #16,269 worldwide, placing it in the top 71% of all ranked servers.

Operator and location

How reliably does Small Map #1 ToRust stay online?

Small Map #1 ToRust is down at the moment; the last recorded contact was 34 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 24 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Small Map #1 ToRust run from?

No region is published by Small Map #1 ToRust. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 81.17.27.82:28015.

What build of Rust does Small Map #1 ToRust use?

Rust network protocol 2633 and build 165217 on Windows is what Small Map #1 ToRust runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

On what timetable does Small Map #1 ToRust run its wipes?

The rhythm of Small Map #1 ToRust cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 35 days 1 hours.

Server tags

What do the server tags on Small Map #1 ToRust mean?

Tags published by Small Map #1 ToRust and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Small Map #1 ToRust appear?

The Rust Server Trends lists that take in Small Map #1 ToRust are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto Small Map #1 ToRust?

To join, enter client.connect 81.17.27.82:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp5
Max players Slots: 5.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build Game build: 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.