Rust Server TrendsSeismic network · station log
Recording Stations11,704 Players60,571 Active3,281 Wipes · 3 h172 48 h

Station XX-12900 · no signal

My Rust Server

Offline 81.163.133.107:28015 checked 45d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,900
no region published
Last wipe
45d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-12900 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 495 on average
85/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
116/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
407/ 450
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
24/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
484/ 525
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
371/ 425
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on My Rust Server?

A procedural map runs on My Rust Server, generated by the game.

Which settings and rules apply on My Rust Server?

No gather rate appears in the name of My Rust Server. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on My Rust Server right now?

My Rust Server is not responding at this moment and is offline, last seen 45 days 11 hours ago.

How does My Rust Server rank against other Rust servers?

On player hours for the past week, My Rust Server sits at #12,900, which puts it inside the top – of every ranked server.

Server facts

How reliably does My Rust Server stay online?

My Rust Server is down at the moment; the last recorded contact was 45 days 11 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 14 September 2026 is when Rust Server Trends first recorded it.

Which region does My Rust Server run from?

No region is published by My Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 81.163.133.107:28015 is the address it uses.

What build of Rust does My Rust Server use?

My Rust Server is running Rust network protocol 2633 and build 163794 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does My Rust Server wipe, and on which days?

Too few wipes of My Rust Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 45 days 11 hours.

Server tags

What do the server tags on My Rust Server mean?

The game's server browser reads the tags My Rust Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does My Rust Server appear?

You will find My Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to My Rust Server?

Enter client.connect 81.163.133.107:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163794
Build Game build: 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.