Rust Server TrendsSeismic network · station log
Recording Stations11,773 Players67,310 Active3,523 Wipes · 3 h192 48 h

Station XX-13084 · no signal

Mastar

Offline 81.162.247.7:28015 checked 2d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#13,084
top 59%
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13084 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
536/ 525
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
408/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
54/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
51/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
58/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 241 on average
167/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Mastar?

The map on Mastar is procedural, produced by the game.

Which settings and rules apply on Mastar?

No gather rate appears in the name of Mastar. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is off: VAC, from Valve.

Player counts

How many players are recorded on Mastar right now?

Mastar is not responding at this moment and is offline, last seen 2 days 17 hours ago. The seven-day average is 1 players, with a peak of 1.

How does Mastar rank against other Rust servers?

On player hours for the past week, Mastar sits at #13,084, which puts it inside the top 59% of every ranked server.

Operator and location

How reliably does Mastar stay online?

Mastar is down at the moment; the last recorded contact was 2 days 17 hours ago. 0 of 48 hours in the last 2 full days were up time, 0% of the total. 26 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Mastar hosted?

A region is not published by Mastar. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 81.162.247.7:28015.

What build of Rust does Mastar use?

Rust network protocol 2635 and build 168909 on Windows is what Mastar runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does Mastar wipe, and on which days?

On record so far are too few of Mastar's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 2 days 20 hours.

Server tags

What do the server tags on Mastar mean?

These are the tags Mastar publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Mastar appear?

You will find Mastar on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Join the server

How do you connect to Mastar?

You can connect by pressing F1 in Rust and typing client.connect 81.162.247.7:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.