Station XX-4787 · recording
NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop
Online 81.161.83.39:28015 checked 8m ago
- Players now
- 0/ 30
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 4
- Rank
- #4,787
- top 22%
- Last wipe
- 17d ago
- monthly schedule
- Next wipe
- 6d 12h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 30 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Wed 19:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence
- wipe-day peak
- 4players, last three wipes
Coming wipes
- 6d 12hThu 5 Nov, 19:00 UTCFW
- 34d 12hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 31 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 12 Oct, 12:28 UTC17d ago | M0.6▲rising | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop?
The procedural map on NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop is size 4,096 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. Its map carries the name Custom Map.
Which settings and rules apply on NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop?
Going by its name, NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop runs 1000x gather. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop?
0 of the 30 slots on NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 4. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 1 players.
How does NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop rank against other Rust servers?
Over the last seven days, NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop recorded enough player hours to reach #4,787 worldwide, placing it in the top 22% of all ranked servers.
Server facts
How reliably does NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop stay online?
Right now, you can reach NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop. Going by the uptime figure it reports, it restarted about 4 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 12 October 2026 is when Rust Server Trends first recorded it.
Does NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop hold a steady tick rate?
The 48-hour average is 50 server fps; 8 is the lowest observed. At its highest, it carried 121,816 entities: buildings, deployables and the world's other contents. It reached a ceiling of 3,854 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop hosted?
No region is published by NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 81.161.83.39:28015.
What build of Rust does NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop use?
NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop?
4 players, on average, was the busiest crowd at its recent wipes. 31 hours after the latest wipe, the crowd peaked.
How often does NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop wipe, and on which days?
Once a month NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 17 days 17 hours. Its tags state a monthly wipe schedule.
Tags
What do the server tags on NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop mean?
The game's server browser reads the tags NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop publishes: gmrust (Game mode): You'll find standard Rust survival here; mp30 (Max players): The server has 30 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop appear?
The Rust Server Trends lists that take in NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop are: Rust servers above 10x gather rate and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: More than 10x.
Connecting
What steps get you onto NIGHTFALL | PvE + Combat Zone | 1000x | Monthly | Kits & Shop?
Enter client.connect 81.161.83.39:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
