Station XX-15126 · no signal
HTNetwork Rust Server
Offline 81.158.88.163:28015 checked 13d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,126
- top 70%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 1.2 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 23:25 UTC13d ago | M0.0■steady | 0 | – | – | running | 0 |
| Wed 14 Oct, 19:04 UTC14d ago | M0.0■steady | 0 | – | 1.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on HTNetwork Rust Server?
A procedural map runs on HTNetwork Rust Server, generated by the game.
Which settings and rules apply on HTNetwork Rust Server?
No gather rate appears in the name of HTNetwork Rust Server. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on HTNetwork Rust Server right now?
A reading taken now finds HTNetwork Rust Server offline; the most recent activity was 13 days 7 hours ago.
How does HTNetwork Rust Server rank against other Rust servers?
Over the last seven days, HTNetwork Rust Server recorded enough player hours to reach #15,126 worldwide, placing it in the top 70% of all ranked servers.
Server facts
How reliably does HTNetwork Rust Server stay online?
As recorded now, HTNetwork Rust Server is not reachable, the last contact having been 13 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 14 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does HTNetwork Rust Server run from?
Nothing about a region comes from HTNetwork Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 81.158.88.163:28015 is the address it uses.
What build of Rust does HTNetwork Rust Server use?
Rust network protocol 2634 and build 167781 on Windows is what HTNetwork Rust Server runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on HTNetwork Rust Server?
0 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
How often does HTNetwork Rust Server wipe, and on which days?
The rhythm of HTNetwork Rust Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 13 days 8 hours.
Tags
What do the server tags on HTNetwork Rust Server mean?
Tags published by HTNetwork Rust Server and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does HTNetwork Rust Server appear?
These Rust Server Trends lists include HTNetwork Rust Server: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
What steps get you onto HTNetwork Rust Server?
To join, enter client.connect 81.158.88.163:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.