Rust Server TrendsSeismic network · station log
Recording Stations11,837 Players77,657 Active3,729 Wipes · 3 h257 48 h

Station XX-15335 · no signal

Level Zero private Rust acceptance

Offline 81.142.113.85:29996 checked 3d ago

Connect
Players now
0/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,335
top 69%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15335 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
555/ 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
411/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average
175/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
53/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average
178/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average
346/ 225
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Level Zero private Rust acceptance?

A procedural map runs on Level Zero private Rust acceptance, generated by the game.

Which settings and rules apply on Level Zero private Rust acceptance?

No gather rate appears in the name of Level Zero private Rust acceptance. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on Level Zero private Rust acceptance right now?

A reading taken now finds Level Zero private Rust acceptance offline; the most recent activity was 3 days 8 hours ago. The population averaged 0 players over the past week.

How does Level Zero private Rust acceptance rank against other Rust servers?

On player hours for the past week, Level Zero private Rust acceptance sits at #15,335, which puts it inside the top 69% of every ranked server.

Operator and location

How reliably does Level Zero private Rust acceptance stay online?

Level Zero private Rust acceptance is down at the moment; the last recorded contact was 3 days 8 hours ago. 0 of 48 hours in the last 2 full days were up time, 0% of the total. 26 October 2026 is when Rust Server Trends first recorded it.

Where in the world is Level Zero private Rust acceptance hosted?

Nothing about a region comes from Level Zero private Rust acceptance. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 81.142.113.85:29996.

What build of Rust does Level Zero private Rust acceptance use?

Rust network protocol 2635 and build 168909 on Linux is what Level Zero private Rust acceptance runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does Level Zero private Rust acceptance run its wipes?

Too few wipes of Level Zero private Rust acceptance are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 3 days 9 hours is how long the current world has been running.

Tags

What do the server tags on Level Zero private Rust acceptance mean?

These are the tags Level Zero private Rust acceptance publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp0 (Max players): 0 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Level Zero private Rust acceptance appear?

You will find Level Zero private Rust acceptance on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Join the server

What steps get you onto Level Zero private Rust acceptance?

To join, enter client.connect 81.142.113.85:29996 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp0
Max players 0 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.