Station XX-16546 · no signal
My Local Staging Server
Offline 81.109.49.16:28015 checked 33d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,546
- top 71%
- Last wipe
- 34d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 26 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 24 Sep, 14:49 UTC34d ago | M0.0▲rising | 2 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on My Local Staging Server?
A procedural map runs on My Local Staging Server, generated by the game.
Which settings and rules apply on My Local Staging Server?
You will find no gather rate in the name of My Local Staging Server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on My Local Staging Server?
No players are recorded on My Local Staging Server at this moment; it is offline, and the last sighting was 33 days 8 hours ago.
How does My Local Staging Server rank against other Rust servers?
Over the last seven days, My Local Staging Server recorded enough player hours to reach #16,546 worldwide, placing it in the top 71% of all ranked servers.
Server details
How reliably does My Local Staging Server stay online?
No contact with My Local Staging Server right now, and the last recorded contact was 33 days 8 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 24 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is My Local Staging Server hosted?
Nothing about a region comes from My Local Staging Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 81.109.49.16:28015.
Which Rust version is My Local Staging Server running?
My Local Staging Server is running Rust network protocol 2634 and build 165633 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on My Local Staging Server?
On average, the busiest point of its recent wipes drew 2 players. 26 hours after the latest wipe, the crowd peaked.
On what timetable does My Local Staging Server run its wipes?
The rhythm of My Local Staging Server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 34 days 19 hours.
Tags
What do the server tags on My Local Staging Server mean?
These are the tags My Local Staging Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs165633 (Build): Game build: 165633; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does My Local Staging Server appear?
The Rust Server Trends lists that take in My Local Staging Server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
What steps get you onto My Local Staging Server?
You can connect by pressing F1 in Rust and typing client.connect 81.109.49.16:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.