Rust Server TrendsSeismic network · station log
Recording Stations11,858 Players85,113 Active3,958 Wipes · 3 h168 48 h

Station XX-12806 · no signal

Our Private Rust

Offline 81.107.76.87:28015 checked 29d ago

Connect
Players now
2/ 2
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,806
top 54%
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-12806 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep28 Sep30 Sep1 Oct3 Oct5 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average
725/ 825
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average
52/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average
106/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average
415/ 500
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
226/ 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average
186/ 300
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Our Private Rust?

Our Private Rust uses a procedural map, which the game generates.

Which settings and rules apply on Our Private Rust?

No gather rate appears in the name of Our Private Rust. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Our Private Rust?

No players are recorded on Our Private Rust at this moment; it is offline, and the last sighting was 29 days 6 hours ago.

How does Our Private Rust rank against other Rust servers?

On player hours for the past week, Our Private Rust sits at #12,806, which puts it inside the top 54% of every ranked server.

Server facts

How reliably does Our Private Rust stay online?

No contact with Our Private Rust right now, and the last recorded contact was 29 days 6 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 26 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Our Private Rust run from?

Nothing about a region comes from Our Private Rust. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 81.107.76.87:28015.

Which Rust version is Our Private Rust running?

On Windows, Our Private Rust runs Rust network protocol 2633 and build 165217. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does Our Private Rust run its wipes?

The rhythm of Our Private Rust cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 30 days 22 hours.

Tags

What do the server tags on Our Private Rust mean?

The game's server browser reads the tags Our Private Rust publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Our Private Rust appear?

You will find Our Private Rust on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Our Private Rust?

Enter client.connect 81.107.76.87:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build The game build is 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.