Rust Server TrendsSeismic network · station log
Recording Stations11,854 Players99,188 Active3,861 Wipes · 3 h532 48 h

Station XX-15563 · no signal

Chrisisinuk Test Server

Offline 81.102.60.107:28015 checked 35d ago

Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,563
top 70%
Last wipe
35d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15563 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average
270/ 325
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
331/ 425
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
856/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
51/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
924/ 1000
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 240 on average
759/ 800
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Chrisisinuk Test Server?

The map on Chrisisinuk Test Server is procedural, produced by the game.

Which settings and rules apply on Chrisisinuk Test Server?

You will find no gather rate in the name of Chrisisinuk Test Server. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on Chrisisinuk Test Server right now?

No players are recorded on Chrisisinuk Test Server at this moment; it is offline, and the last sighting was 35 days 3 hours ago.

How does Chrisisinuk Test Server rank against other Rust servers?

The last seven days of player hours place Chrisisinuk Test Server at #15,563, in the top 70% of all ranked servers.

Server facts

How reliably does Chrisisinuk Test Server stay online?

No contact with Chrisisinuk Test Server right now, and the last recorded contact was 35 days 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 24 September 2026.

Where in the world is Chrisisinuk Test Server hosted?

No region is published by Chrisisinuk Test Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 81.102.60.107:28015 is the address it uses.

What build of Rust does Chrisisinuk Test Server use?

On Windows, Chrisisinuk Test Server runs Rust network protocol 2633 and build 165217. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

How often does Chrisisinuk Test Server wipe, and on which days?

On record so far are too few of Chrisisinuk Test Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 35 days 6 hours is how long the current world has been running.

Server tags

What do the server tags on Chrisisinuk Test Server mean?

The game's server browser reads the tags Chrisisinuk Test Server publishes: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): It runs game build 165217; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Chrisisinuk Test Server appear?

These Rust Server Trends lists include Chrisisinuk Test Server: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Chrisisinuk Test Server?

Enter client.connect 81.102.60.107:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp20
Max players 20 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build It runs game build 165217.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.