Rust Server TrendsSeismic network · station log
Recording Stations11,832 Players64,904 Active3,595 Wipes · 3 h131 48 h

Station XX-13033 · no signal

nameserver

Offline 80.95.43.19:28015 checked 8d ago

Connect
Players now
1/ 15
7% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,033
top 59%
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-13033 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct18 Oct20 Oct23 Oct26 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 19 Oct, 14:04 UTC8d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 511 on average
569/ 700
Rustoria.co - EU Main EU · groups of 16+ · weekly · 340 on average
33/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 337 on average
72/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 316 on average
296/ 400
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
125/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 261 on average
120/ 225
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on nameserver?

The map on nameserver is procedural, produced by the game.

Which settings and rules apply on nameserver?

The name of nameserver gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on nameserver right now?

nameserver is not responding at this moment and is offline, last seen 8 days 6 hours ago.

How does nameserver rank against other Rust servers?

On player hours for the past week, nameserver sits at #13,033, which puts it inside the top 59% of every ranked server.

Operator and location

How reliably does nameserver stay online?

As recorded now, nameserver is not reachable, the last contact having been 8 days 6 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 12 October 2026 is when Rust Server Trends first recorded it.

Which region does nameserver run from?

A region is not published by nameserver. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 80.95.43.19:28015 is the address it uses.

What build of Rust does nameserver use?

nameserver is running Rust network protocol 2634 and build 167584 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on nameserver?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 1 hours after the wipe.

On what timetable does nameserver run its wipes?

Too few wipes of nameserver are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 8 days 7 hours.

Lists and tags

What do the server tags on nameserver mean?

The game's server browser reads the tags nameserver publishes: gmrust (Game mode): You'll find standard Rust survival here; mp15 (Max players): 15 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167584 (Build): It runs game build 167584; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does nameserver appear?

These Rust Server Trends lists include nameserver: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto nameserver?

To join, enter client.connect 80.95.43.19:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp15
Max players 15 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167584
Build It runs game build 167584.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.