Rust Server TrendsSeismic network · station log
Recording Stations11,803 Players71,182 Active3,639 Wipes · 3 h205 48 h

Station XX-11940 · no signal

Map test

Offline 80.93.118.190:28015 checked 4h ago

Connect
Players now
0/ 500
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
0
peak 1
Rank
#11,940
top 54%
Last wipe
5h ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-11940 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 500 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−1into Thu 09:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75107:0008:0009:00Wiped Thu 29 Oct, 07:51 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct14 Oct19 Oct24 Oct29 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
8.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctMon 12 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 07:51 UTC5h ago – – – – running 0
Thu 22 Oct, 12:28 UTC7d ago M0.0steady 1 – – 1
Mon 12 Oct, 08:15 UTC17d ago M0.0rising 2 held half 10.2 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average
522/ 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
438/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
60/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
66/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
53/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average
164/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Map test?

You will find no gather rate in the name of Map test. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on Map test right now?

No players are recorded on Map test at this moment; it is offline, and the last sighting was 4 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1. The last 48 hours show their highest activity at 07:00 UTC, averaging 1 players.

How does Map test rank against other Rust servers?

Over the last seven days, Map test recorded enough player hours to reach #11,940 worldwide, placing it in the top 54% of all ranked servers.

Server facts

How reliably does Map test stay online?

No contact with Map test right now, and the last recorded contact was 4 hours ago. It was up 1% of the time across the last 7 full days: 2 of 168 hours. On 27 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Map test hosted?

No region is published by Map test. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 80.93.118.190:28015.

Which Rust version is Map test running?

Map test is running Rust network protocol 2635 and build 168909 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Map test?

The recent wipes averaged a busiest count of 2 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

How often does Map test wipe, and on which days?

There is no next wipe to predict at Map test, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 5 hours.

Tags

What do the server tags on Map test mean?

These are the tags Map test publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Map test appear?

You will find Map test on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Join the server

What steps get you onto Map test?

Enter client.connect 80.93.118.190:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players The server has 500 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.