Station XX-15452 · no signal
Rustivka Incident | PvEvP | Hardened | Monthly | EU
Offline 80.92.235.210:28015 checked 37d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,452
- top 67%
- Last wipe
- 46d ago
- monthly schedule
- Next wipe
- 7d 17h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Rustivka Incident | PvEvP | Hardened | Monthly | EU?
A procedural map runs on Rustivka Incident | PvEvP | Hardened | Monthly | EU, generated by the game.
Which settings and rules apply on Rustivka Incident | PvEvP | Hardened | Monthly | EU?
You will find no gather rate in the name of Rustivka Incident | PvEvP | Hardened | Monthly | EU. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on Rustivka Incident | PvEvP | Hardened | Monthly | EU right now?
Rustivka Incident | PvEvP | Hardened | Monthly | EU is not responding at this moment and is offline, last seen 37 days 8 hours ago.
How does Rustivka Incident | PvEvP | Hardened | Monthly | EU rank against other Rust servers?
Over the last seven days, Rustivka Incident | PvEvP | Hardened | Monthly | EU recorded enough player hours to reach #15,452 worldwide, placing it in the top 67% of all ranked servers.
Server facts
How reliably does Rustivka Incident | PvEvP | Hardened | Monthly | EU stay online?
No contact with Rustivka Incident | PvEvP | Hardened | Monthly | EU right now, and the last recorded contact was 37 days 8 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Rustivka Incident | PvEvP | Hardened | Monthly | EU hosted?
The name of Rustivka Incident | PvEvP | Hardened | Monthly | EU points to Europe, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 80.92.235.210:28015 is the address it uses.
What build of Rust does Rustivka Incident | PvEvP | Hardened | Monthly | EU use?
Rust network protocol 2633 and build 164530 on Linux is what Rustivka Incident | PvEvP | Hardened | Monthly | EU runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does Rustivka Incident | PvEvP | Hardened | Monthly | EU run its wipes?
From the force wipe the next wipe of Rustivka Incident | PvEvP | Hardened | Monthly | EU is estimated. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 46 days 3 hours. A monthly wipe schedule is published in its tags.
Server tags
What do the server tags on Rustivka Incident | PvEvP | Hardened | Monthly | EU mean?
These are the tags Rustivka Incident | PvEvP | Hardened | Monthly | EU publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rustivka Incident | PvEvP | Hardened | Monthly | EU appear?
These Rust Server Trends lists include Rustivka Incident | PvEvP | Hardened | Monthly | EU: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
How do you connect to Rustivka Incident | PvEvP | Hardened | Monthly | EU?
Enter client.connect 80.92.235.210:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.