Rust Server TrendsSeismic network · station log
Recording Stations11,784 Players64,568 Active3,550 Wipes · 3 h132 48 h

Station XX-13183 · no signal

Vanilla Server

Offline 80.79.48.197:28025 checked 34d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,183
top 61%
Last wipe
51d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13183 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep24 Sep26 Sep27 Sep29 Sep30 Sep

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 511 on average
583/ 625
Rustoria.co - EU Main EU · groups of 16+ · weekly · 340 on average
32/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 337 on average
72/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 316 on average
288/ 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
120/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 261 on average
118/ 150
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Vanilla Server?

A procedural map runs on Vanilla Server, generated by the game.

Which settings and rules apply on Vanilla Server?

The name of Vanilla Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on Vanilla Server right now?

Vanilla Server is not responding at this moment and is offline, last seen 34 days 5 hours ago.

How does Vanilla Server rank against other Rust servers?

On player hours for the past week, Vanilla Server sits at #13,183, which puts it inside the top 61% of every ranked server.

Operator and location

How reliably does Vanilla Server stay online?

As recorded now, Vanilla Server is not reachable, the last contact having been 34 days 5 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 23 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Vanilla Server hosted?

No region is published by Vanilla Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 80.79.48.197:28025.

What build of Rust does Vanilla Server use?

On Windows, Vanilla Server runs Rust network protocol 2633 and build 165217. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does Vanilla Server wipe, and on which days?

On record so far are too few of Vanilla Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 51 days 4 hours.

Server tags

What do the server tags on Vanilla Server mean?

These are the tags Vanilla Server publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Vanilla Server appear?

You will find Vanilla Server on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Vanilla Server?

Enter client.connect 80.79.48.197:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players 1 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.