Station XX-5962 · recording
#MAGIC JUMP | Тестовый
Online 80.64.165.4:28018 checked 2h ago
- Players now
- 2/ 10
- 20% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 1
- peak 5
- Rank
- #5,962
- top 27%
- Last wipe
- 22h ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 10 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +1into Wed 11:00 UTC
- Peak · 48 h
- 5most players in any hour
- Events picked
- 1wipe on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 21:19 UTC22h ago | – | – | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on #MAGIC JUMP | Тестовый?
The procedural map on #MAGIC JUMP | Тестовый is size 1,500 with seed 1776753329, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on #MAGIC JUMP | Тестовый?
You will find no gather rate in the name of #MAGIC JUMP | Тестовый. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on #MAGIC JUMP | Тестовый?
2 of the 10 slots on #MAGIC JUMP | Тестовый are filled right now. Across seven days this server recorded an average of 1 players and a peak of 5. Averaged over the last 48 hours, the busiest hour was 15:00 UTC at 4 players.
How does #MAGIC JUMP | Тестовый rank against other Rust servers?
Over the last seven days, #MAGIC JUMP | Тестовый recorded enough player hours to reach #5,962 worldwide, placing it in the top 27% of all ranked servers.
Server facts
How reliably does #MAGIC JUMP | Тестовый stay online?
As recorded now, #MAGIC JUMP | Тестовый is running. Going by the uptime figure it reports, it restarted about 39 minutes ago. Its earliest appearance in the records of Rust Server Trends dates to 27 October 2026.
How well does #MAGIC JUMP | Тестовый perform under load?
Across the last 48 hours it averaged 222 server fps, with a floor of 191. At its highest, it carried 14,666 entities: buildings, deployables and the world's other contents. Memory use peaked at 1,379 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does #MAGIC JUMP | Тестовый run from?
Its name points to Europe, but #MAGIC JUMP | Тестовый publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 80.64.165.4:28018.
What build of Rust does #MAGIC JUMP | Тестовый use?
Rust network protocol 2635 and build 168909 on Linux is what #MAGIC JUMP | Тестовый runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does #MAGIC JUMP | Тестовый run its wipes?
On record so far are too few of #MAGIC JUMP | Тестовый's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 22 hours.
Tags
What do the server tags on #MAGIC JUMP | Тестовый mean?
Tags published by #MAGIC JUMP | Тестовый and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does #MAGIC JUMP | Тестовый appear?
These Rust Server Trends lists include #MAGIC JUMP | Тестовый: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How to join
What steps get you onto #MAGIC JUMP | Тестовый?
Enter client.connect 80.64.165.4:28018 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://magicjump.store is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
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