Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h50 48 h

Station XX-4091 · recording

|UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |

Online 80.47.14.21:28015 checked 2h ago

vanillamoddedoxide
Connect
Players now
1/ 100
1% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 4
Rank
#4,091
top 18%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-4091 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Tue 21:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 18% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 127 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
183/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average
126/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
19/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
50/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 74 on average
453/ 700
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |?

Generated by the game, the map on |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | is procedural, size 3,100 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name UKR RUST UA.

Which settings and rules apply on |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |?

The name of |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |?

A reading taken now shows 1 players on |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |, which has 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 4. Averaged over the last 48 hours, the busiest hour was 19:00 UTC at 3 players.

How does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | rank against other Rust servers?

Over the last seven days, |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | recorded enough player hours to reach #4,091 worldwide, placing it in the top 18% of all ranked servers.

Server facts

How reliably does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | stay online?

As recorded now, |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | is running. Its reported uptime points to a restart about 9 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 8 October 2026.

Does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | hold a steady tick rate?

Across the last 48 hours it averaged 228 server fps, with a floor of 175. At its highest, it carried 89,765 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,033 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | hosted?

Its name points to Europe, but |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 80.47.14.21:28015 is the address it uses.

Which Rust version is |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | running?

On Linux, |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | run its wipes?

The rhythm of |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 27 days.

Tags

What do the server tags on |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | mean?

The game's server browser reads the tags |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | publishes: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): Slots: 100; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | appear?

These Rust Server Trends lists include |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

What steps get you onto |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |?

To join, enter client.connect 80.47.14.21:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://ukrrust.pp.ua/.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp100
Max players Slots: 100.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.