Station XX-15885 · no signal
|UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |
Offline 80.47.14.21:28015 checked 21d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,885
- top 72%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |?
No gather rate appears in the name of |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |?
|UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | is not responding at this moment and is offline, last seen 21 days 17 hours ago.
How does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | rank against other Rust servers?
On player hours for the past week, |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | sits at #15,885, which puts it inside the top 72% of every ranked server.
Server details
How reliably does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | stay online?
As recorded now, |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | is not reachable, the last contact having been 21 days 17 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 8 October 2026 is when Rust Server Trends first recorded it.
Which region does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | run from?
Its name points to Europe, but |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 80.47.14.21:28015.
What build of Rust does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | use?
|UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | is running Rust network protocol 2634 and build 167231 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | wipe, and on which days?
On record so far are too few of |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |'s wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 28 days 9 hours.
Tags
What do the server tags on |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | mean?
Tags published by |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 | appear?
These Rust Server Trends lists include |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
What steps get you onto |UA| |EU| ПВЄ KOZAK RUST | WIPE 01.10 |?
To join, enter client.connect 80.47.14.21:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.