Rust Server TrendsSeismic network · station log
Recording Stations11,644 Players37,516 Active2,896 Wipes · 3 h65 48 h

Station EU-15781 · no signal

КОВЧЕГ — локальные испытания PvE/PvP

Offline EU 80.47.13.166:28015 checked 16d ago

weekly wipes vanillamoddedoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,781
top 71% · #2566 in EU
Last wipe
23d ago
weekly schedule
Next wipe
4d 7h
Sun 1 Nov, 11:04 UTC
Seismic record · station EU-15781 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Sunday 1 November, 11:04 UTC, in 4d 7h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 EU · no group limit · 4 on average
2/ 100
MelonRust.ru #2 X1000000 [NOLIM | FPS+ | BF | BARREN] EU · groups of 8+ · 1e+06x · weekly · 101 on average
12/ 300
BAIDEN RUST X1000000000 |NoLimit|PVP|FUN|KITS|RU|EU|AIM|BED|BRO EU · groups of 100+ · 1e+09x · weekly · 35 on average
4/ 200
ICE RUST #1 - X1000 [ KITS | LOOT+ | FPS+ | BF | NOLIM | 1000x] EU · groups of 24+ · 1000x · weekly · 28 on average
7/ 200
TMKBUD X1000000 | HARDPVP | BATTLEFIELD | CLANS | NOLIMIT | FPS EU · groups of 99+ · 1e+06x · weekly · 24 on average
5/ 200
[EU] ICEFUSE BATTLEFIELD x1000000000|MYMINI|CLANS|KITS|PVP|FPS EU · groups of 100+ · 1e+09x · weekly · 19 on average
4/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on КОВЧЕГ — локальные испытания PvE/PvP?

КОВЧЕГ — локальные испытания PvE/PvP uses a procedural map, which the game generates.

Which settings and rules apply on КОВЧЕГ — локальные испытания PvE/PvP?

No gather rate appears in the name of КОВЧЕГ — локальные испытания PvE/PvP. Groups hold up to 8 players, which is the default for the game. combat training is the game mode, training in aim and PvP, loot supplied. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on КОВЧЕГ — локальные испытания PvE/PvP?

No players are recorded on КОВЧЕГ — локальные испытания PvE/PvP at this moment; it is offline, and the last sighting was 16 days 12 hours ago.

How does КОВЧЕГ — локальные испытания PvE/PvP rank against other Rust servers?

The last seven days of player hours place КОВЧЕГ — локальные испытания PvE/PvP at #15,781, in the top 71% of all ranked servers and #2,566 in Europe.

Server details

How reliably does КОВЧЕГ — локальные испытания PvE/PvP stay online?

КОВЧЕГ — локальные испытания PvE/PvP is down at the moment; the last recorded contact was 16 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 10 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is КОВЧЕГ — локальные испытания PvE/PvP hosted?

The EU tag is how КОВЧЕГ — локальные испытания PvE/PvP lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 80.47.13.166:28015.

What build of Rust does КОВЧЕГ — локальные испытания PvE/PvP use?

КОВЧЕГ — локальные испытания PvE/PvP is running Rust network protocol 2634 and build 167398 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does КОВЧЕГ — локальные испытания PvE/PvP run its wipes?

From weekly: 7 days after its last wipe the next wipe of КОВЧЕГ — локальные испытания PvE/PvP is estimated. Sunday 1 November at 11:04 UTC is when its next wipe is due. The present world dates from 23 days 16 hours. The tags it publishes carry a weekly wipe schedule.

Server tags

What do the server tags on КОВЧЕГ — локальные испытания PvE/PvP mean?

Tags published by КОВЧЕГ — локальные испытания PvE/PvP and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^d (Combat training): Practise aim and PvP with loot provided; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does КОВЧЕГ — локальные испытания PvE/PvP appear?

The Rust Server Trends lists that take in КОВЧЕГ — локальные испытания PvE/PvP are: EU Rust servers, Modded Rust servers, tracked live and Rust aim training servers, live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Connecting

What steps get you onto КОВЧЕГ — локальные испытания PvE/PvP?

Enter client.connect 80.47.13.166:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^w,^v,^d,EU,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167398
Build It runs game build 167398.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly A wipe comes once a week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Gameplay

^d
Combat training Practise aim and PvP with loot provided.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe Europe is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.