Rust Server TrendsSeismic network · station log
Recording Stations11,811 Players72,496 Active3,745 Wipes · 3 h137 48 h

Station XX-11218 · recording

[RU]Haven-Rust|Классика|X2|Friday|BETA|

Online 80.246.75.210:28015 checked 12m ago

2x vanillamoddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#11,218
top 51%
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-11218 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 710 on average
649/ 750
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 532 on average
499/ 550
Magic Rust #18 — Vanilla 2x | Pyccкий EU · groups of 150+ · 2x · weekly · 322 on average
25/ 100
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 319 on average
225/ 280
Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 294 on average
138/ 200
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 294 on average
296/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [RU]Haven-Rust|Классика|X2|Friday|BETA|?

The procedural map on [RU]Haven-Rust|Классика|X2|Friday|BETA| is size 3,500 with seed 1775551264, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [RU]Haven-Rust|Классика|X2|Friday|BETA|?

2x gather is what [RU]Haven-Rust|Классика|X2|Friday|BETA| runs, judging by its name. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on [RU]Haven-Rust|Классика|X2|Friday|BETA|?

A reading taken now shows 0 players on [RU]Haven-Rust|Классика|X2|Friday|BETA|, which has 100 slots. The seven-day average is 0 players, with a peak of 1.

How does [RU]Haven-Rust|Классика|X2|Friday|BETA| rank against other Rust servers?

On player hours for the past week, [RU]Haven-Rust|Классика|X2|Friday|BETA| sits at #11,218, which puts it inside the top 51% of every ranked server.

Operator and location

How reliably does [RU]Haven-Rust|Классика|X2|Friday|BETA| stay online?

As recorded now, [RU]Haven-Rust|Классика|X2|Friday|BETA| is running. The uptime it reports puts its last restart about 18 hours ago. 66 of 72 hours in the last 3 full days were up time, 92% of the total. On 23 October 2026 it was recorded for the first time by Rust Server Trends.

How well does [RU]Haven-Rust|Классика|X2|Friday|BETA| perform under load?

Its average server fps over the last 48 hours was 121, and it never dropped below 96. Buildings, deployables and all the rest of the world's entities brought it to a high of 71,735. Memory use peaked at 2,380 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [RU]Haven-Rust|Классика|X2|Friday|BETA| run from?

The name of [RU]Haven-Rust|Классика|X2|Friday|BETA| points to Europe, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 80.246.75.210:28015.

What build of Rust does [RU]Haven-Rust|Классика|X2|Friday|BETA| use?

On Windows, [RU]Haven-Rust|Классика|X2|Friday|BETA| runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does [RU]Haven-Rust|Классика|X2|Friday|BETA| wipe, and on which days?

The rhythm of [RU]Haven-Rust|Классика|X2|Friday|BETA| cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 6 days 8 hours is how long the current world has been running.

Tags

What do the server tags on [RU]Haven-Rust|Классика|X2|Friday|BETA| mean?

These are the tags [RU]Haven-Rust|Классика|X2|Friday|BETA| publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [RU]Haven-Rust|Классика|X2|Friday|BETA| appear?

The Rust Server Trends lists that take in [RU]Haven-Rust|Классика|X2|Friday|BETA| are: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

Connecting

What steps get you onto [RU]Haven-Rust|Классика|X2|Friday|BETA|?

You can connect by pressing F1 in Rust and typing client.connect 80.246.75.210:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://haven-rust.ru.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.