Station XX-15128 · no signal
Rust Battlefield PREVIEW (closed test)
Offline 80.232.242.125:28025 checked 12d ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,128
- top 70%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 15:52 UTC12d ago | M0.0■steady | 1 | – | running | 1 | |
| Thu 15 Oct, 16:14 UTC13d ago | M0.0▲rising | 1 | – | 1 days | 0 | |
| Wed 14 Oct, 16:32 UTC14d ago | M0.0■steady | 1 | – | 1 days | 1 | |
| Tue 13 Oct, 17:50 UTC15d ago | M0.0▲rising | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which settings and rules apply on Rust Battlefield PREVIEW (closed test)?
The name of Rust Battlefield PREVIEW (closed test) gives no gather rate. At the game's default, groups can have up to 8 players. It plays in battlefield mode, kits and high rates for fast PvP. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on Rust Battlefield PREVIEW (closed test)?
No players are recorded on Rust Battlefield PREVIEW (closed test) at this moment; it is offline, and the last sighting was 12 days 13 hours ago.
How does Rust Battlefield PREVIEW (closed test) rank against other Rust servers?
On player hours for the past week, Rust Battlefield PREVIEW (closed test) sits at #15,128, which puts it inside the top 70% of every ranked server.
Operator and location
How reliably does Rust Battlefield PREVIEW (closed test) stay online?
As recorded now, Rust Battlefield PREVIEW (closed test) is not reachable, the last contact having been 12 days 13 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 10 October 2026 is when Rust Server Trends first recorded it.
Which region does Rust Battlefield PREVIEW (closed test) run from?
A region is not published by Rust Battlefield PREVIEW (closed test). Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 80.232.242.125:28025 is the address it uses.
What build of Rust does Rust Battlefield PREVIEW (closed test) use?
On Linux, Rust Battlefield PREVIEW (closed test) runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Rust Battlefield PREVIEW (closed test)?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 1 hours after the wipe.
On what timetable does Rust Battlefield PREVIEW (closed test) run its wipes?
No next wipe can be predicted for Rust Battlefield PREVIEW (closed test), which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 12 days 16 hours.
Server tags
What do the server tags on Rust Battlefield PREVIEW (closed test) mean?
These are the tags Rust Battlefield PREVIEW (closed test) publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^i (Battlefield): Kits and high rates drive fast PvP. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Rust Battlefield PREVIEW (closed test) appear?
The Rust Server Trends lists that take in Rust Battlefield PREVIEW (closed test) are: Rust battlefield servers. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Battlefield ^i; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
How do you connect to Rust Battlefield PREVIEW (closed test)?
You can connect by pressing F1 in Rust and typing client.connect 80.232.242.125:28025 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.