Rust Server TrendsSeismic network · station log
Recording Stations11,640 Players44,156 Active3,059 Wipes · 3 h105 48 h

Station XX-15352 · no signal

SwedenRust TEST

Offline 80.217.178.32:28025 checked 15d ago

Connect
Players now
0/ 5
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,352
top 71%
Last wipe
19d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15352 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep4 Oct8 Oct12 Oct16 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctThu 8 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 9 Oct, 15:00 UTC19d ago M0.0rising 1 – running 0
Thu 8 Oct, 15:26 UTC20d ago M0.0rising 1 – 1 days 0
Thu 1 Oct, 17:22 UTC FW27d ago M0.0rising 1 – – 6.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 526 on average
295/ 300
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
256/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
27/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 278 on average
22/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
38/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 247 on average
123/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on SwedenRust TEST?

The name of SwedenRust TEST gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on SwedenRust TEST?

No players are recorded on SwedenRust TEST at this moment; it is offline, and the last sighting was 15 days 17 hours ago.

How does SwedenRust TEST rank against other Rust servers?

Over the last seven days, SwedenRust TEST recorded enough player hours to reach #15,352 worldwide, placing it in the top 71% of all ranked servers.

Server facts

How reliably does SwedenRust TEST stay online?

SwedenRust TEST is down at the moment; the last recorded contact was 15 days 17 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 30 September 2026.

Which region does SwedenRust TEST run from?

No region is published by SwedenRust TEST. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 80.217.178.32:28025.

What build of Rust does SwedenRust TEST use?

On Windows, SwedenRust TEST runs Rust network protocol 2634 and build 167231. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on SwedenRust TEST?

On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak.

How often does SwedenRust TEST wipe, and on which days?

No next wipe can be predicted for SwedenRust TEST, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 19 days 17 hours.

Server tags

What do the server tags on SwedenRust TEST mean?

The game's server browser reads the tags SwedenRust TEST publishes: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167231 (Build): It runs game build 167231; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does SwedenRust TEST appear?

The Rust Server Trends lists that take in SwedenRust TEST are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto SwedenRust TEST?

To join, enter client.connect 80.217.178.32:28025 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp5
Max players Slots: 5.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167231
Build It runs game build 167231.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.