Rust Server TrendsSeismic network · station log
Recording Stations11,665 Players33,246 Active2,811 Wipes · 3 h81 48 h

Station XX-12488 · no signal

[DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP

Offline 80.208.56.246:28115 checked 12d ago

vanillamoddedoxide
Connect
Players now
2/ 50
4% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,488
top 58%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-12488 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep1 Oct6 Oct10 Oct19 Oct23 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.3 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 3

The first 48 hours of its last wipes

Fri 16 OctSun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 19:25 UTC12d ago M0.0rising 2 – – running 1
Sun 4 Oct, 17:04 UTC24d ago M0.0rising 1 – – 12.1 days 0
Thu 1 Oct, 20:11 UTC FW27d ago M0.0rising 1 – 2.9 days 0
Sun 27 Sep, 13:21 UTC31d ago M0.0rising 1 halved by day 3 4.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
122/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
42/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
11/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 78 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP?

[DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP runs a procedural map of size 1,000 with seed 1333983581, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.

Which settings and rules apply on [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP?

You will find no gather rate in the name of [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. It describes itself as vanilla, which means unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP?

A reading taken now finds [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP offline; the most recent activity was 12 days 8 hours ago.

How does [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP rank against other Rust servers?

Over the last seven days, [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP recorded enough player hours to reach #12,488 worldwide, placing it in the top 58% of all ranked servers.

Server facts

How reliably does [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP stay online?

No contact with [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP right now, and the last recorded contact was 12 days 8 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 27 September 2026 is when Rust Server Trends first recorded it.

Which region does [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP run from?

Its name points to Europe, but [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 80.208.56.246:28115.

What build of Rust does [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP use?

[DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP is running Rust network protocol 2634 and build 167781 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP?

On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. It fell under half by day 3 in the wipes where it didn't hold.

How often does [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP wipe, and on which days?

There is no next wipe to predict at [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 12 days 8 hours.

Server tags

What do the server tags on [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP mean?

The game's server browser reads the tags [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP publishes: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP appear?

These Rust Server Trends lists include [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

How do you connect to [DK][NORDIC] Phoenix Gaming | Hub | PvE & PvP?

Enter client.connect 80.208.56.246:28115 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players 50 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.