Rust Server TrendsSeismic network · station log
Recording Stations11,892 Players103,409 Active3,969 Wipes · 3 h496 48 h

Station XX-16036 · no signal

sKiLdUsT.com Rust

Offline 80.145.144.187:28015 checked 27d ago

Connect
Players now
0/ 8
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,036
top 69%
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16036 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 8 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep24 Sep28 Sep1 Oct5 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 510 on average
312/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
414/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average
950/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
46/ 100
eulongtest (private perf box) EU · groups of 14+ · monthly · 267 on average
480/ 8
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
974/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on sKiLdUsT.com Rust?

The map on sKiLdUsT.com Rust is procedural, produced by the game.

Which settings and rules apply on sKiLdUsT.com Rust?

You will find no gather rate in the name of sKiLdUsT.com Rust. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on sKiLdUsT.com Rust right now?

sKiLdUsT.com Rust is not responding at this moment and is offline, last seen 27 days 22 hours ago.

How does sKiLdUsT.com Rust rank against other Rust servers?

The last seven days of player hours place sKiLdUsT.com Rust at #16,036, in the top 69% of all ranked servers.

Operator and location

How reliably does sKiLdUsT.com Rust stay online?

No contact with sKiLdUsT.com Rust right now, and the last recorded contact was 27 days 22 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 21 September 2026 is when Rust Server Trends first recorded it.

Which region does sKiLdUsT.com Rust run from?

No region is published by sKiLdUsT.com Rust. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 80.145.144.187:28015.

What build of Rust does sKiLdUsT.com Rust use?

On Linux, sKiLdUsT.com Rust runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does sKiLdUsT.com Rust wipe, and on which days?

Too few wipes of sKiLdUsT.com Rust are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 55 days 23 hours.

Tags

What do the server tags on sKiLdUsT.com Rust mean?

Tags published by sKiLdUsT.com Rust and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): 8 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does sKiLdUsT.com Rust appear?

You will find sKiLdUsT.com Rust on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto sKiLdUsT.com Rust?

To join, enter client.connect 80.145.144.187:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp8,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp8
Max players 8 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.