Rust Server TrendsSeismic network · station log
Recording Stations11,704 Players46,860 Active3,181 Wipes · 3 h98 48 h

Station XX-15246 · no signal

SPRICE LOCAL

Offline 79.4.47.102:28015 checked 11d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,246
top 70%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15246 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct18 Oct20 Oct21 Oct23 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
237/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
162/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average
28/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average
16/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
34/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
45/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on SPRICE LOCAL?

SPRICE LOCAL uses a procedural map, which the game generates.

Which settings and rules apply on SPRICE LOCAL?

The name of SPRICE LOCAL gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on SPRICE LOCAL right now?

A reading taken now finds SPRICE LOCAL offline; the most recent activity was 11 days 11 hours ago.

How does SPRICE LOCAL rank against other Rust servers?

On player hours for the past week, SPRICE LOCAL sits at #15,246, which puts it inside the top 70% of every ranked server.

Operator and location

How reliably does SPRICE LOCAL stay online?

As recorded now, SPRICE LOCAL is not reachable, the last contact having been 11 days 11 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 17 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is SPRICE LOCAL hosted?

Nothing about a region comes from SPRICE LOCAL. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 79.4.47.102:28015.

What build of Rust does SPRICE LOCAL use?

SPRICE LOCAL is running Rust network protocol 2634 and build 167781 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does SPRICE LOCAL run its wipes?

The rhythm of SPRICE LOCAL cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 11 days 12 hours is how long the current world has been running.

Server tags

What do the server tags on SPRICE LOCAL mean?

The game's server browser reads the tags SPRICE LOCAL publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does SPRICE LOCAL appear?

The Rust Server Trends lists that take in SPRICE LOCAL are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto SPRICE LOCAL?

Enter client.connect 79.4.47.102:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.