Station EU-15512 · no signal
[DE/PVE+PVP] Hood Community Server
Offline EU 79.254.191.78:28015 checked 37d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,512
- #2538 in EU
- Last wipe
- 54d ago
- monthly schedule
- Next wipe
- 8d 9h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 9h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [DE/PVE+PVP] Hood Community Server?
[DE/PVE+PVP] Hood Community Server runs a procedural map of size 4,000 with seed 4396, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [DE/PVE+PVP] Hood Community Server?
The name of [DE/PVE+PVP] Hood Community Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on [DE/PVE+PVP] Hood Community Server right now?
[DE/PVE+PVP] Hood Community Server is not responding at this moment and is offline, last seen 37 days 20 hours ago.
How does [DE/PVE+PVP] Hood Community Server rank against other Rust servers?
The last seven days of player hours place [DE/PVE+PVP] Hood Community Server at #15,512, in the top – of all ranked servers and #2,538 in Europe.
Operator and location
How reliably does [DE/PVE+PVP] Hood Community Server stay online?
As recorded now, [DE/PVE+PVP] Hood Community Server is not reachable, the last contact having been 37 days 20 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 18 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is [DE/PVE+PVP] Hood Community Server hosted?
The EU tag is how [DE/PVE+PVP] Hood Community Server lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 79.254.191.78:28015 is the address it uses.
Which Rust version is [DE/PVE+PVP] Hood Community Server running?
On Linux, [DE/PVE+PVP] Hood Community Server runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does [DE/PVE+PVP] Hood Community Server run its wipes?
From the force wipe the next wipe of [DE/PVE+PVP] Hood Community Server is estimated. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 54 days 5 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Tags
What do the server tags on [DE/PVE+PVP] Hood Community Server mean?
Tags published by [DE/PVE+PVP] Hood Community Server and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [DE/PVE+PVP] Hood Community Server appear?
You will find [DE/PVE+PVP] Hood Community Server on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
What steps get you onto [DE/PVE+PVP] Hood Community Server?
Enter client.connect 79.254.191.78:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
