Rust Server TrendsSeismic network · station log
Recording Stations11,766 Players66,169 Active3,487 Wipes · 3 h192 48 h

Station EU-15478 · no signal

[DE/PVE+PVP] Hood Community Server

Offline EU 79.254.190.160:28015 checked 40d ago

monthly wipes moddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,478
top 70% · #2529 in EU
Last wipe
55d ago
monthly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-15478 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
71/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
21/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 83 on average
247/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 72 on average
111/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average
11/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 65 on average
373/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [DE/PVE+PVP] Hood Community Server?

The procedural map on [DE/PVE+PVP] Hood Community Server is size 4,000 with seed 4396, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [DE/PVE+PVP] Hood Community Server?

No gather rate appears in the name of [DE/PVE+PVP] Hood Community Server. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on [DE/PVE+PVP] Hood Community Server right now?

[DE/PVE+PVP] Hood Community Server is not responding at this moment and is offline, last seen 40 days 22 hours ago.

How does [DE/PVE+PVP] Hood Community Server rank against other Rust servers?

The last seven days of player hours place [DE/PVE+PVP] Hood Community Server at #15,478, in the top 70% of all ranked servers and #2,529 in Europe.

Server facts

How reliably does [DE/PVE+PVP] Hood Community Server stay online?

No contact with [DE/PVE+PVP] Hood Community Server right now, and the last recorded contact was 40 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 16 September 2026 is when Rust Server Trends first recorded it.

Where in the world is [DE/PVE+PVP] Hood Community Server hosted?

The EU tag is how [DE/PVE+PVP] Hood Community Server lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 79.254.190.160:28015 is the address it uses.

What build of Rust does [DE/PVE+PVP] Hood Community Server use?

[DE/PVE+PVP] Hood Community Server is running Rust network protocol 2633 and build 164530 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does [DE/PVE+PVP] Hood Community Server run its wipes?

From the force wipe the next wipe of [DE/PVE+PVP] Hood Community Server is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 55 days 7 hours. Its tags state a monthly wipe schedule.

Lists and tags

What do the server tags on [DE/PVE+PVP] Hood Community Server mean?

These are the tags [DE/PVE+PVP] Hood Community Server publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [DE/PVE+PVP] Hood Community Server appear?

You will find [DE/PVE+PVP] Hood Community Server on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

What steps get you onto [DE/PVE+PVP] Hood Community Server?

You can connect by pressing F1 in Rust and typing client.connect 79.254.190.160:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^z,^y,^m,EU,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly Wipes happen monthly, at the same time as Facepunch's force wipe.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.