Station EU-15478 · no signal
[DE/PVE+PVP] Hood Community Server
Offline EU 79.254.190.160:28015 checked 40d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,478
- top 70% · #2529 in EU
- Last wipe
- 55d ago
- monthly schedule
- Next wipe
- 7d 6h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [DE/PVE+PVP] Hood Community Server?
The procedural map on [DE/PVE+PVP] Hood Community Server is size 4,000 with seed 4396, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [DE/PVE+PVP] Hood Community Server?
No gather rate appears in the name of [DE/PVE+PVP] Hood Community Server. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on [DE/PVE+PVP] Hood Community Server right now?
[DE/PVE+PVP] Hood Community Server is not responding at this moment and is offline, last seen 40 days 22 hours ago.
How does [DE/PVE+PVP] Hood Community Server rank against other Rust servers?
The last seven days of player hours place [DE/PVE+PVP] Hood Community Server at #15,478, in the top 70% of all ranked servers and #2,529 in Europe.
Server facts
How reliably does [DE/PVE+PVP] Hood Community Server stay online?
No contact with [DE/PVE+PVP] Hood Community Server right now, and the last recorded contact was 40 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 16 September 2026 is when Rust Server Trends first recorded it.
Where in the world is [DE/PVE+PVP] Hood Community Server hosted?
The EU tag is how [DE/PVE+PVP] Hood Community Server lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 79.254.190.160:28015 is the address it uses.
What build of Rust does [DE/PVE+PVP] Hood Community Server use?
[DE/PVE+PVP] Hood Community Server is running Rust network protocol 2633 and build 164530 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does [DE/PVE+PVP] Hood Community Server run its wipes?
From the force wipe the next wipe of [DE/PVE+PVP] Hood Community Server is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 55 days 7 hours. Its tags state a monthly wipe schedule.
Lists and tags
What do the server tags on [DE/PVE+PVP] Hood Community Server mean?
These are the tags [DE/PVE+PVP] Hood Community Server publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): In the server browser it appears under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [DE/PVE+PVP] Hood Community Server appear?
You will find [DE/PVE+PVP] Hood Community Server on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
What steps get you onto [DE/PVE+PVP] Hood Community Server?
You can connect by pressing F1 in Rust and typing client.connect 79.254.190.160:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.