Rust Server TrendsSeismic network · station log
Recording Stations11,713 Players47,275 Active3,205 Wipes · 3 h100 48 h

Station GE-15349 · no signal

Rusteeze 2024 | Powered by AMP

Offline 79.248.84.89:28015 checked 22h ago

Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,349
top 69%
Last wipe
775d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station GE-15349 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123402:0007:0012:0016:0021:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608002:0007:0012:0016:0021:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
241/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
163/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average
28/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average
15/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
36/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
47/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Rusteeze 2024 | Powered by AMP?

Generated by the game, the map on Rusteeze 2024 | Powered by AMP is procedural, size 4,500 with seed 6738. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Rusteeze 2024 | Powered by AMP?

No gather rate appears in the name of Rusteeze 2024 | Powered by AMP. No group limit is published. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on Rusteeze 2024 | Powered by AMP?

Rusteeze 2024 | Powered by AMP is not responding at this moment and is offline, last seen 22 hours ago. The population averaged 0 players over the past week.

How does Rusteeze 2024 | Powered by AMP rank against other Rust servers?

The last seven days of player hours place Rusteeze 2024 | Powered by AMP at #15,349, in the top 69% of all ranked servers.

Server details

How reliably does Rusteeze 2024 | Powered by AMP stay online?

As recorded now, Rusteeze 2024 | Powered by AMP is not reachable, the last contact having been 22 hours ago. Going by the uptime figure it reports, it restarted about 3 days 13 hours ago. It was up 0% of the time across the last 1 full day: 0 of 24 hours. 27 October 2026 is when Rust Server Trends first recorded it.

Does Rusteeze 2024 | Powered by AMP hold a steady tick rate?

Its average server fps over the last 48 hours was 35, and it never dropped below 19. Buildings, deployables and all the rest of the world's entities brought it to a high of 121,269. Memory use peaked at 3,942 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Rusteeze 2024 | Powered by AMP hosted?

No region comes from Rusteeze 2024 | Powered by AMP, though its region code is ger. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 79.248.84.89:28015.

Which Rust version is Rusteeze 2024 | Powered by AMP running?

On Windows, Rusteeze 2024 | Powered by AMP runs Rust network protocol 2556 and build 104118. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Rusteeze 2024 | Powered by AMP wipe, and on which days?

On record so far are too few of Rusteeze 2024 | Powered by AMP's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 775 days 10 hours is how long the current world has been running.

Tags

What do the server tags on Rusteeze 2024 | Powered by AMP mean?

The game's server browser reads the tags Rusteeze 2024 | Powered by AMP publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; v2556 (Protocol): To connect, your game must be on the same protocol, 2556; cs104118 (Build): It runs game build 104118; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rger (Region code): You'll see it listed with the region code ger. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rusteeze 2024 | Powered by AMP appear?

These Rust Server Trends lists include Rusteeze 2024 | Powered by AMP: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.

Connecting

How do you connect to Rusteeze 2024 | Powered by AMP?

To join, enter client.connect 79.248.84.89:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$rger,v2556,gmrust,cs104118

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The server has 100 slots.
v2556
Protocol To connect, your game must be on the same protocol, 2556.
cs104118
Build It runs game build 104118.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$rger
Region code You'll see it listed with the region code ger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.