Station EU-16818 · no signal
[DE/PVE+PVP] Hood Community Server
Offline EU 79.240.43.62:28015 checked 31d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,818
- top 72% · #2575 in EU
- Last wipe
- 53d ago
- monthly schedule
- Next wipe
- 8d 15h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [DE/PVE+PVP] Hood Community Server?
[DE/PVE+PVP] Hood Community Server runs a procedural map of size 4,000 with seed 4396, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on [DE/PVE+PVP] Hood Community Server?
You will find no gather rate in the name of [DE/PVE+PVP] Hood Community Server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on [DE/PVE+PVP] Hood Community Server right now?
No players are recorded on [DE/PVE+PVP] Hood Community Server at this moment; it is offline, and the last sighting was 31 days 5 hours ago.
How does [DE/PVE+PVP] Hood Community Server rank against other Rust servers?
For player hours across the last seven days, [DE/PVE+PVP] Hood Community Server takes #16,818 overall and #2,575 in Europe, inside the top 72% of all ranked servers.
Server facts
How reliably does [DE/PVE+PVP] Hood Community Server stay online?
No contact with [DE/PVE+PVP] Hood Community Server right now, and the last recorded contact was 31 days 5 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 20 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is [DE/PVE+PVP] Hood Community Server hosted?
In Europe [DE/PVE+PVP] Hood Community Server lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 79.240.43.62:28015.
Which Rust version is [DE/PVE+PVP] Hood Community Server running?
Rust network protocol 2633 and build 165217 on Linux is what [DE/PVE+PVP] Hood Community Server runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
On what timetable does [DE/PVE+PVP] Hood Community Server run its wipes?
An estimate from the force wipe gives [DE/PVE+PVP] Hood Community Server's next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 53 days 22 hours. The tags it publishes carry a monthly wipe schedule.
Tags
What do the server tags on [DE/PVE+PVP] Hood Community Server mean?
These are the tags [DE/PVE+PVP] Hood Community Server publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): Europe is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [DE/PVE+PVP] Hood Community Server appear?
The Rust Server Trends lists that take in [DE/PVE+PVP] Hood Community Server are: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Join the server
How do you connect to [DE/PVE+PVP] Hood Community Server?
To join, enter client.connect 79.240.43.62:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
