Station EU-15497 · no signal
[DE/PVE+PVP] Hood Community Server
Offline EU 79.223.23.5:28015 checked 42d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,497
- #2541 in EU
- Last wipe
- 54d ago
- monthly schedule
- Next wipe
- 7d 22h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 22h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [DE/PVE+PVP] Hood Community Server?
A procedural map runs on [DE/PVE+PVP] Hood Community Server, generated by the game.
Which settings and rules apply on [DE/PVE+PVP] Hood Community Server?
The name of [DE/PVE+PVP] Hood Community Server gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on [DE/PVE+PVP] Hood Community Server right now?
A reading taken now finds [DE/PVE+PVP] Hood Community Server offline; the most recent activity was 42 days 6 hours ago.
How does [DE/PVE+PVP] Hood Community Server rank against other Rust servers?
For player hours across the last seven days, [DE/PVE+PVP] Hood Community Server takes #15,497 overall and #2,541 in Europe, inside the top – of all ranked servers.
Operator and location
How reliably does [DE/PVE+PVP] Hood Community Server stay online?
No contact with [DE/PVE+PVP] Hood Community Server right now, and the last recorded contact was 42 days 6 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does [DE/PVE+PVP] Hood Community Server run from?
With its EU tag, [DE/PVE+PVP] Hood Community Server lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 79.223.23.5:28015 is the address it uses.
Which Rust version is [DE/PVE+PVP] Hood Community Server running?
[DE/PVE+PVP] Hood Community Server is running Rust network protocol 2633 and build 163794 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does [DE/PVE+PVP] Hood Community Server run its wipes?
An estimate from the force wipe gives [DE/PVE+PVP] Hood Community Server's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 54 days 15 hours. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on [DE/PVE+PVP] Hood Community Server mean?
These are the tags [DE/PVE+PVP] Hood Community Server publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): Europe is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [DE/PVE+PVP] Hood Community Server appear?
The Rust Server Trends lists that take in [DE/PVE+PVP] Hood Community Server are: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to [DE/PVE+PVP] Hood Community Server?
Enter client.connect 79.223.23.5:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.