Station XX-15248 · no signal
JellyJoker
Offline 79.207.183.78:28015 checked 9d ago
- Players now
- 0/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,248
- top 69%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 500 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on JellyJoker?
JellyJoker uses a procedural map, which the game generates.
Which settings and rules apply on JellyJoker?
You will find no gather rate in the name of JellyJoker. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on JellyJoker right now?
A reading taken now finds JellyJoker offline; the most recent activity was 9 days 21 hours ago.
How does JellyJoker rank against other Rust servers?
Over the last seven days, JellyJoker recorded enough player hours to reach #15,248 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does JellyJoker stay online?
No contact with JellyJoker right now, and the last recorded contact was 9 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 17 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is JellyJoker hosted?
Nothing about a region comes from JellyJoker. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 79.207.183.78:28015.
What build of Rust does JellyJoker use?
On Windows, JellyJoker runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does JellyJoker run its wipes?
Too few wipes of JellyJoker are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 10 days 19 hours.
Lists and tags
What do the server tags on JellyJoker mean?
Tags published by JellyJoker and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does JellyJoker appear?
These Rust Server Trends lists include JellyJoker: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
How do you connect to JellyJoker?
You can connect by pressing F1 in Rust and typing client.connect 79.207.183.78:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.