Station EU-15960 · no signal
BK-Gaming Development Server
Offline EU 79.203.135.31:28015 checked 27d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,960
- top 70% · #2486 in EU
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 6d 16h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 6d 16hThu 5 Nov, 19:00 UTCFW
- 34d 16hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 10:42 UTC27d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on BK-Gaming Development Server?
BK-Gaming Development Server uses a procedural map, which the game generates.
Which settings and rules apply on BK-Gaming Development Server?
The name of BK-Gaming Development Server gives no gather rate. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC off, Valve's anti-cheat.
Player counts
How many players are recorded on BK-Gaming Development Server right now?
A reading taken now finds BK-Gaming Development Server offline; the most recent activity was 27 days 3 hours ago.
How does BK-Gaming Development Server rank against other Rust servers?
BK-Gaming Development Server is #2,486 in Europe and #15,960 worldwide on the past week's player hours, within the top 70% of ranked servers.
Server facts
How reliably does BK-Gaming Development Server stay online?
As recorded now, BK-Gaming Development Server is not reachable, the last contact having been 27 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 29 September 2026 is when Rust Server Trends first recorded it.
Which region does BK-Gaming Development Server run from?
With its EU tag, BK-Gaming Development Server lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 79.203.135.31:28015 is the address it uses.
What build of Rust does BK-Gaming Development Server use?
On Linux, BK-Gaming Development Server runs Rust network protocol 2634 and build 166586. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on BK-Gaming Development Server?
On average, the busiest point of its recent wipes drew 1 players. 5 hours after the latest wipe, the crowd peaked.
On what timetable does BK-Gaming Development Server run its wipes?
At the force wipe each month BK-Gaming Development Server wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 27 days 15 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on BK-Gaming Development Server mean?
The game's server browser reads the tags BK-Gaming Development Server publishes: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does BK-Gaming Development Server appear?
The Rust Server Trends lists that take in BK-Gaming Development Server are: EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How to join
What steps get you onto BK-Gaming Development Server?
To join, enter client.connect 79.203.135.31:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.