Rust Server TrendsSeismic network · station log
Recording Stations11,830 Players81,821 Active3,745 Wipes · 3 h270 48 h

Station XX-15488 · no signal

GameAP Rust server

Offline 79.177.133.174:28015 checked 42d ago

Connect
Players now
0/ 32
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,488
no region published
Last wipe
43d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15488 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 32 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
556/ 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
426/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 290 on average
163/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
57/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 275 on average
185/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 236 on average
323/ 225
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on GameAP Rust server?

GameAP Rust server uses a procedural map, which the game generates.

Which settings and rules apply on GameAP Rust server?

No gather rate appears in the name of GameAP Rust server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on GameAP Rust server?

No players are recorded on GameAP Rust server at this moment; it is offline, and the last sighting was 42 days 22 hours ago.

How does GameAP Rust server rank against other Rust servers?

The last seven days of player hours place GameAP Rust server at #15,488, in the top – of all ranked servers.

Server facts

How reliably does GameAP Rust server stay online?

No contact with GameAP Rust server right now, and the last recorded contact was 42 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 15 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does GameAP Rust server run from?

No region is published by GameAP Rust server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 79.177.133.174:28015.

Which Rust version is GameAP Rust server running?

Rust network protocol 2632 and build 162434 on Windows is what GameAP Rust server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does GameAP Rust server wipe, and on which days?

Too few wipes of GameAP Rust server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 43 days 21 hours is how long the current world has been running.

Lists and tags

What do the server tags on GameAP Rust server mean?

The game's server browser reads the tags GameAP Rust server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp32 (Max players): 32 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2632 (Protocol): Your game needs to be on protocol 2632 to join; cs162434 (Build): The game build is 162434; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does GameAP Rust server appear?

These Rust Server Trends lists include GameAP Rust server: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to GameAP Rust server?

Enter client.connect 79.177.133.174:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp32,ptrak,$r?,v2632,gmrust,cs162434,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp32
Max players 32 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2632
Protocol Your game needs to be on protocol 2632 to join.
cs162434
Build The game build is 162434.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.