Rust Server TrendsSeismic network · station log
Recording Stations11,695 Players50,964 Active3,047 Wipes · 3 h104 48 h

Station XX-15326 · no signal

MMO Rust Dev

Offline 79.139.244.45:28015 checked 10d ago

Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,326
top 69%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15326 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 486 on average
56/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average
96/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
284/ 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
13/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
357/ 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 256 on average
278/ 325
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on MMO Rust Dev?

MMO Rust Dev uses a procedural map, which the game generates.

Which settings and rules apply on MMO Rust Dev?

No gather rate appears in the name of MMO Rust Dev. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on MMO Rust Dev right now?

No players are recorded on MMO Rust Dev at this moment; it is offline, and the last sighting was 10 days 5 hours ago.

How does MMO Rust Dev rank against other Rust servers?

The last seven days of player hours place MMO Rust Dev at #15,326, in the top 69% of all ranked servers.

Operator and location

How reliably does MMO Rust Dev stay online?

No contact with MMO Rust Dev right now, and the last recorded contact was 10 days 5 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 19 October 2026 is when Rust Server Trends first recorded it.

Where in the world is MMO Rust Dev hosted?

A region is not published by MMO Rust Dev. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 79.139.244.45:28015.

Which Rust version is MMO Rust Dev running?

MMO Rust Dev is running Rust network protocol 2634 and build 167781 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does MMO Rust Dev run its wipes?

On record so far are too few of MMO Rust Dev's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 10 days 8 hours.

Lists and tags

What do the server tags on MMO Rust Dev mean?

The game's server browser reads the tags MMO Rust Dev publishes: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): Slots: 20; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does MMO Rust Dev appear?

You will find MMO Rust Dev on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto MMO Rust Dev?

Enter client.connect 79.139.244.45:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp20
Max players Slots: 20.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build Game build: 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.