Station XX-12868 · no signal
RustRearm isolated staging capture
Offline 79.127.169.15:28115 checked 13d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #12,868
- top 60%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 10:27 UTC14d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RustRearm isolated staging capture?
The map on RustRearm isolated staging capture is procedural, produced by the game.
Which settings and rules apply on RustRearm isolated staging capture?
No gather rate appears in the name of RustRearm isolated staging capture. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on RustRearm isolated staging capture?
No players are recorded on RustRearm isolated staging capture at this moment; it is offline, and the last sighting was 13 days 21 hours ago.
How does RustRearm isolated staging capture rank against other Rust servers?
On player hours for the past week, RustRearm isolated staging capture sits at #12,868, which puts it inside the top 60% of every ranked server.
Server details
How reliably does RustRearm isolated staging capture stay online?
No contact with RustRearm isolated staging capture right now, and the last recorded contact was 13 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 15 October 2026.
Which region does RustRearm isolated staging capture run from?
No region is published by RustRearm isolated staging capture. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 79.127.169.15:28115.
What build of Rust does RustRearm isolated staging capture use?
RustRearm isolated staging capture is running Rust network protocol 2635 and build 168079 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on RustRearm isolated staging capture?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 3 hours after the wipe.
On what timetable does RustRearm isolated staging capture run its wipes?
Too few wipes of RustRearm isolated staging capture are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 13 days 23 hours is how long the current world has been running.
Lists and tags
What do the server tags on RustRearm isolated staging capture mean?
Tags published by RustRearm isolated staging capture and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168079 (Build): The game build is 168079; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RustRearm isolated staging capture appear?
These Rust Server Trends lists include RustRearm isolated staging capture: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
How do you connect to RustRearm isolated staging capture?
To join, enter client.connect 79.127.169.15:28115 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.