Station XX-12671 · no signal
RustRearm workbench capture
Offline 79.127.134.103:28115 checked 6d ago
- Players now
- 1/ 2
- 50% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #12,671
- top 57%
- Last wipe
- 7d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 21 Oct, 20:28 UTC7d ago | M0.0■steady | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on RustRearm workbench capture?
RustRearm workbench capture uses a procedural map, which the game generates.
Which settings and rules apply on RustRearm workbench capture?
You will find no gather rate in the name of RustRearm workbench capture. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched off.
Population
What is the current population on RustRearm workbench capture?
No players are recorded on RustRearm workbench capture at this moment; it is offline, and the last sighting was 6 days 21 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1.
How does RustRearm workbench capture rank against other Rust servers?
Over the last seven days, RustRearm workbench capture recorded enough player hours to reach #12,671 worldwide, placing it in the top 57% of all ranked servers.
Server details
How reliably does RustRearm workbench capture stay online?
As recorded now, RustRearm workbench capture is not reachable, the last contact having been 6 days 21 hours ago. It was up 1% of the time across the last 7 full days: 2 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 21 October 2026.
Which region does RustRearm workbench capture run from?
No region is published by RustRearm workbench capture. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 79.127.134.103:28115.
Which Rust version is RustRearm workbench capture running?
RustRearm workbench capture is running Rust network protocol 2635 and build 168837 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on RustRearm workbench capture?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 14 hours after the wipe.
On what timetable does RustRearm workbench capture run its wipes?
The rhythm of RustRearm workbench capture cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 7 days 12 hours is how long the current world has been running.
Lists and tags
What do the server tags on RustRearm workbench capture mean?
These are the tags RustRearm workbench capture publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168837 (Build): It runs game build 168837; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RustRearm workbench capture appear?
These Rust Server Trends lists include RustRearm workbench capture: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
What steps get you onto RustRearm workbench capture?
Enter client.connect 79.127.134.103:28115 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.