Rust Server TrendsSeismic network · station log
Recording Stations11,787 Players83,125 Active3,861 Wipes · 3 h160 48 h

Station XX-14117 · no signal

localserver228

Offline 79.126.113.153:28015 checked 18d ago

Connect
Players now
1/ 5
20% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,117
top 64%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14117 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct12 Oct14 Oct16 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 545 on average
682/ 750
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
457/ 500
Rustoria.co - EU Main EU · groups of 16+ · weekly · 305 on average
42/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 305 on average
57/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 267 on average
156/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 263 on average
208/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on localserver228?

localserver228 uses a procedural map, which the game generates.

Which settings and rules apply on localserver228?

You will find no gather rate in the name of localserver228. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on localserver228?

No players are recorded on localserver228 at this moment; it is offline, and the last sighting was 18 days 21 hours ago.

How does localserver228 rank against other Rust servers?

The last seven days of player hours place localserver228 at #14,117, in the top 64% of all ranked servers.

Server facts

How reliably does localserver228 stay online?

localserver228 is down at the moment; the last recorded contact was 18 days 21 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 7 October 2026 is when Rust Server Trends first recorded it.

Which region does localserver228 run from?

Nothing about a region comes from localserver228. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 79.126.113.153:28015.

What build of Rust does localserver228 use?

Rust network protocol 2634 and build 166652 on Windows is what localserver228 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does localserver228 run its wipes?

The rhythm of localserver228 cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 24 days 5 hours.

Server tags

What do the server tags on localserver228 mean?

These are the tags localserver228 publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): 5 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does localserver228 appear?

The Rust Server Trends lists that take in localserver228 are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto localserver228?

You can connect by pressing F1 in Rust and typing client.connect 79.126.113.153:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp5
Max players 5 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.