Rust Server TrendsSeismic network · station log
Recording Stations11,612 Players36,584 Active2,915 Wipes · 3 h70 48 h

Station XX-7143 · no signal

rustachusta

Offline 79.117.245.30:28015 checked 23h ago

moddedoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
0
peak 1
Rank
#7,143
top 32%
No wipes
resets
13 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-7143 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−1into Wed 07:00 UTC
Peak · 48 h
1most players in any hour
Events picked
2wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75119:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 07:31 UTC23h ago – – – – – 1
Tue 27 Oct, 19:12 UTC1d ago – – – – – 0
Mon 26 Oct, 20:28 UTC2d ago – – – – – 1
Mon 26 Oct, 20:15 UTC2d ago – – – – – 1
Mon 26 Oct, 19:55 UTC2d ago – – – – – 1
Mon 26 Oct, 19:43 UTC2d ago – – – – – 1
Mon 26 Oct, 19:35 UTC2d ago – – – – – 1
Mon 26 Oct, 19:12 UTC2d ago – – – – – 1
Mon 26 Oct, 07:45 UTC2d ago – – – – – 1
Sun 25 Oct, 14:46 UTC3d ago – – – – – 1
Nearby stations

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the same kind of game, then region, group limit, rate and wipes
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7/ 300
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2/ 100
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ groups of 8+ · 1x · 2 on average
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Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on rustachusta?

No gather rate appears in the name of rustachusta. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on rustachusta?

No players are recorded on rustachusta at this moment; it is offline, and the last sighting was 23 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The last 48 hours show their highest activity at 19:00 UTC, averaging 1 players.

How does rustachusta rank against other Rust servers?

Over the last seven days, rustachusta recorded enough player hours to reach #7,143 worldwide, placing it in the top 32% of all ranked servers.

Server details

How reliably does rustachusta stay online?

As recorded now, rustachusta is not reachable, the last contact having been 23 hours ago. 32 of 168 hours in the last 7 full days were up time, 19% of the total. On 4 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does rustachusta run from?

A region is not published by rustachusta. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 79.117.245.30:28015.

What build of Rust does rustachusta use?

Rust network protocol 2635 and build 168909 on Windows is what rustachusta runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does rustachusta run its wipes?

None of the resets at rustachusta counts as a wipe. It keeps no wipe schedule, since a new world is made every few hours.

Tags

What do the server tags on rustachusta mean?

These are the tags rustachusta publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does rustachusta appear?

The Rust Server Trends lists that take in rustachusta are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connecting

How do you connect to rustachusta?

Enter client.connect 79.117.245.30:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.