Rust Server TrendsSeismic network · station log
Recording Stations11,705 Players41,937 Active3,034 Wipes · 3 h101 48 h

Station XX-5381 · no signal

#1 Rust Server Tool

Offline 79.116.237.5:28015 checked 4d ago

monthly wipes moddedoxide
Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#5,381
top 24%
Last wipe
6d ago
monthly schedule
Next wipe
7d 17h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-5381 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 24% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence

usual gap
1.4 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
100%of its cycles kept half the crowd

Coming wipes

  1. 7d 17hThu 5 Nov, 19:00 UTCFW
  2. 35d 17hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctSun 18 OctTue 13 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 08:43 UTC6d ago M0.0rising 1 – running 0
Sun 18 Oct, 18:23 UTC10d ago M0.0steady 1 – 3.6 days 1
Tue 13 Oct, 12:22 UTC15d ago M0.0steady 1 held half 5.3 days 1
Mon 12 Oct, 11:20 UTC16d ago M0.0steady 1 – 1 days 1
Fri 9 Oct, 13:42 UTC19d ago M0.0steady 1 held half 2.9 days 1
Thu 8 Oct, 17:40 UTC20d ago M0.0steady 1 – 0.8 days 1
Thu 8 Oct, 10:25 UTC20d ago M0.0rising 1 – 0.3 days 0
Wed 7 Oct, 11:26 UTC21d ago M0.0steady 1 – 1 days 1
Mon 5 Oct, 16:10 UTC23d ago M0.0steady 1 – 1.8 days 1
Sat 3 Oct, 08:49 UTC25d ago M0.0steady 1 held half 2.3 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 92 on average
23/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
4/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 78 on average
66/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 EU · groups of 16+ · monthly · 70 on average
29/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 67 on average
1/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10 EU · groups of 16+ · monthly · 63 on average
101/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on #1 Rust Server Tool?

A procedural map runs on #1 Rust Server Tool, generated by the game.

Which settings and rules apply on #1 Rust Server Tool?

You will find no gather rate in the name of #1 Rust Server Tool. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on #1 Rust Server Tool?

#1 Rust Server Tool is not responding at this moment and is offline, last seen 4 days 4 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1.

How does #1 Rust Server Tool rank against other Rust servers?

On player hours for the past week, #1 Rust Server Tool sits at #5,381, which puts it inside the top 24% of every ranked server.

Server details

How reliably does #1 Rust Server Tool stay online?

#1 Rust Server Tool is down at the moment; the last recorded contact was 4 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 40, or 24% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does #1 Rust Server Tool run from?

No region is published by #1 Rust Server Tool. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 79.116.237.5:28015 is the address it uses.

What build of Rust does #1 Rust Server Tool use?

On Windows, #1 Rust Server Tool runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on #1 Rust Server Tool?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 1 hours after the wipe. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

How often does #1 Rust Server Tool wipe, and on which days?

The force wipe is the only wipe #1 Rust Server Tool takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 6 days 15 hours. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on #1 Rust Server Tool mean?

These are the tags #1 Rust Server Tool publishes for the browser to read: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does #1 Rust Server Tool appear?

The Rust Server Trends lists that take in #1 Rust Server Tool are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

Join the server

What steps get you onto #1 Rust Server Tool?

You can connect by pressing F1 in Rust and typing client.connect 79.116.237.5:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players The server has 1 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.