Rust Server TrendsSeismic network · station log
Recording Stations11,727 Players59,874 Active3,366 Wipes · 3 h179 48 h

Station XX-13885 · no signal

ESPADA

Offline 79.116.163.217:28015 checked 27d ago

Connect
Players now
1/ 15
7% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,885
top 60%
Last wipe
27d ago
no schedule published
Next wipe
7d 7h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-13885 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 7d 7hThu 5 Nov, 19:00 UTCFW
  2. 35d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 23:08 UTC FW27d ago M0.0rising 1 – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average
441/ 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
348/ 375
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
42/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
33/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
46/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average
147/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on ESPADA?

A procedural map runs on ESPADA, generated by the game.

Which settings and rules apply on ESPADA?

The name of ESPADA gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on ESPADA?

A reading taken now finds ESPADA offline; the most recent activity was 27 days 11 hours ago.

How does ESPADA rank against other Rust servers?

Over the last seven days, ESPADA recorded enough player hours to reach #13,885 worldwide, placing it in the top 60% of all ranked servers.

Server facts

How reliably does ESPADA stay online?

No contact with ESPADA right now, and the last recorded contact was 27 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 1 October 2026 is when Rust Server Trends first recorded it.

Which region does ESPADA run from?

No region is published by ESPADA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 79.116.163.217:28015.

Which Rust version is ESPADA running?

ESPADA is running Rust network protocol 2634 and build 166494 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on ESPADA?

The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak.

How often does ESPADA wipe, and on which days?

At the force wipe each month ESPADA wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 27 days 11 hours is how long the current world has been running.

Server tags

What do the server tags on ESPADA mean?

Tags published by ESPADA and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp15 (Max players): 15 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does ESPADA appear?

You will find ESPADA on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to ESPADA?

Enter client.connect 79.116.163.217:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp15
Max players 15 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166494
Build Game build: 166494.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.