Rust Server TrendsSeismic network · station log
Recording Stations11,615 Players32,207 Active2,774 Wipes · 3 h66 48 h

Station XX-13808 · no signal

[EU/SWE] Oldboys Playground

Offline 78.82.31.195:28015 checked 26d ago

moddedoxide
Connect
Players now
1/ 30
3% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,808
top 61%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-13808 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 30 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep28 Sep1 Oct3 Oct6 Oct9 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 17:56 UTC26d ago M0.0rising 1 – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
133/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
63/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
15/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
6/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 79 on average
71/ 700
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [EU/SWE] Oldboys Playground?

A procedural map runs on [EU/SWE] Oldboys Playground, generated by the game.

Which settings and rules apply on [EU/SWE] Oldboys Playground?

No gather rate appears in the name of [EU/SWE] Oldboys Playground. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on [EU/SWE] Oldboys Playground right now?

[EU/SWE] Oldboys Playground is not responding at this moment and is offline, last seen 26 days 10 hours ago.

How does [EU/SWE] Oldboys Playground rank against other Rust servers?

The last seven days of player hours place [EU/SWE] Oldboys Playground at #13,808, in the top 61% of all ranked servers.

Server details

How reliably does [EU/SWE] Oldboys Playground stay online?

[EU/SWE] Oldboys Playground is down at the moment; the last recorded contact was 26 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 25 September 2026 is when Rust Server Trends first recorded it.

Where in the world is [EU/SWE] Oldboys Playground hosted?

No region tag comes from [EU/SWE] Oldboys Playground, though the name points to Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 78.82.31.195:28015.

Which Rust version is [EU/SWE] Oldboys Playground running?

Rust network protocol 2634 and build 166586 on Windows is what [EU/SWE] Oldboys Playground runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on [EU/SWE] Oldboys Playground?

The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked.

How often does [EU/SWE] Oldboys Playground wipe, and on which days?

Too few wipes of [EU/SWE] Oldboys Playground are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 26 days 11 hours.

Server tags

What do the server tags on [EU/SWE] Oldboys Playground mean?

Tags published by [EU/SWE] Oldboys Playground and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp30 (Max players): The server has 30 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [EU/SWE] Oldboys Playground appear?

The Rust Server Trends lists that take in [EU/SWE] Oldboys Playground are: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Connecting

What steps get you onto [EU/SWE] Oldboys Playground?

You can connect by pressing F1 in Rust and typing client.connect 78.82.31.195:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp30
Max players The server has 30 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166586
Build It runs game build 166586.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.