Station XX-15349 · no signal
SwissRust [EU/CH] | Testserver
Offline 78.46.78.75:28022 checked 5d ago
- Players now
- 0/ 4
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 17.2 daysbetween real wipes
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 5 Oct, 23:59 UTC23d ago | M0.0■steady | 0 | – | running | 0 | |
| Fri 18 Sep, 19:38 UTC40d ago | M0.0■steady | 0 | – | 17.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on SwissRust [EU/CH] | Testserver?
The procedural map on SwissRust [EU/CH] | Testserver is size 3,500 with seed 1919943485, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on SwissRust [EU/CH] | Testserver?
No gather rate appears in the name of SwissRust [EU/CH] | Testserver. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on SwissRust [EU/CH] | Testserver?
A reading taken now finds SwissRust [EU/CH] | Testserver offline; the most recent activity was 5 days 8 hours ago. The population averaged 0 players over the past week.
How does SwissRust [EU/CH] | Testserver rank against other Rust servers?
The last seven days of player hours place SwissRust [EU/CH] | Testserver at #15,349, in the top 69% of all ranked servers.
Server facts
How reliably does SwissRust [EU/CH] | Testserver stay online?
No contact with SwissRust [EU/CH] | Testserver right now, and the last recorded contact was 5 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 42, or 25% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Where in the world is SwissRust [EU/CH] | Testserver hosted?
No region tag comes from SwissRust [EU/CH] | Testserver, though the name points to Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 78.46.78.75:28022.
What build of Rust does SwissRust [EU/CH] | Testserver use?
Rust network protocol 2634 and build 166652 on Linux is what SwissRust [EU/CH] | Testserver runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on SwissRust [EU/CH] | Testserver?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does SwissRust [EU/CH] | Testserver run its wipes?
The rhythm of SwissRust [EU/CH] | Testserver cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 1 hours is how long the current world has been running.
Server tags
What do the server tags on SwissRust [EU/CH] | Testserver mean?
The game's server browser reads the tags SwissRust [EU/CH] | Testserver publishes: gmrust (Game mode): You'll find standard Rust survival here; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does SwissRust [EU/CH] | Testserver appear?
These Rust Server Trends lists include SwissRust [EU/CH] | Testserver: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto SwissRust [EU/CH] | Testserver?
To join, enter client.connect 78.46.78.75:28022 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.