Rust Server TrendsSeismic network · station log
Recording Stations11,701 Players46,298 Active3,163 Wipes · 3 h102 48 h

Station XX-11417 · no signal

DMA PLAYGROUND

Offline 78.43.11.166:28015 checked 5d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#11,417
top 51%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-11417 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.6 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 07:48 UTC26d ago M0.0rising 1 – running 0
Thu 1 Oct, 18:10 UTC FW27d ago M0.0steady 1 – 0.6 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
238/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
159/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average
27/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average
16/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
32/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
45/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on DMA PLAYGROUND?

DMA PLAYGROUND uses a procedural map, which the game generates.

Which settings and rules apply on DMA PLAYGROUND?

The name of DMA PLAYGROUND gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched off.

Population

How many players are recorded on DMA PLAYGROUND right now?

DMA PLAYGROUND is not responding at this moment and is offline, last seen 5 days 16 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1.

How does DMA PLAYGROUND rank against other Rust servers?

The last seven days of player hours place DMA PLAYGROUND at #11,417, in the top 51% of all ranked servers.

Server details

How reliably does DMA PLAYGROUND stay online?

DMA PLAYGROUND is down at the moment; the last recorded contact was 5 days 16 hours ago. It was up 2% of the time across the last 7 full days: 3 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 17 September 2026.

Which region does DMA PLAYGROUND run from?

No region is published by DMA PLAYGROUND. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 78.43.11.166:28015.

What build of Rust does DMA PLAYGROUND use?

On Windows, DMA PLAYGROUND runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on DMA PLAYGROUND?

1 players, on average, was the busiest crowd at its recent wipes. 10 hours into the latest wipe, the crowd reached its peak.

On what timetable does DMA PLAYGROUND run its wipes?

On record so far are too few of DMA PLAYGROUND's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 26 days 16 hours.

Tags

What do the server tags on DMA PLAYGROUND mean?

These are the tags DMA PLAYGROUND publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does DMA PLAYGROUND appear?

The Rust Server Trends lists that take in DMA PLAYGROUND are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto DMA PLAYGROUND?

Enter client.connect 78.43.11.166:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.