Station XX-15349 · no signal
RustDockerServer
Offline 78.42.216.88:28015 checked 2d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,349
- top 69%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 26 Oct, 23:38 UTC2d ago | M0.0■steady | 0 | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RustDockerServer?
RustDockerServer uses a procedural map, which the game generates.
Which settings and rules apply on RustDockerServer?
No gather rate appears in the name of RustDockerServer. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on RustDockerServer right now?
No players are recorded on RustDockerServer at this moment; it is offline, and the last sighting was 2 days 1 hours ago. Averaged across the last seven days, the population was 0 players.
How does RustDockerServer rank against other Rust servers?
Over the last seven days, RustDockerServer recorded enough player hours to reach #15,349 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does RustDockerServer stay online?
RustDockerServer is down at the moment; the last recorded contact was 2 days 1 hours ago. It was up 2% of the time across the last 5 full days: 2 of 120 hours. On 23 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is RustDockerServer hosted?
Nothing about a region comes from RustDockerServer. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 78.42.216.88:28015.
What build of Rust does RustDockerServer use?
On Linux, RustDockerServer runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does RustDockerServer run its wipes?
Too few wipes of RustDockerServer are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 2 days 1 hours.
Server tags
What do the server tags on RustDockerServer mean?
Tags published by RustDockerServer and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RustDockerServer appear?
These Rust Server Trends lists include RustDockerServer: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Join the server
What steps get you onto RustDockerServer?
To join, enter client.connect 78.42.216.88:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.