Rust Server TrendsSeismic network · station log
Recording Stations11,856 Players101,030 Active3,903 Wipes · 3 h542 48 h

Station XX-13424 · no signal

myserver

Offline 78.37.143.247:28015 checked 35d ago

Connect
Players now
1/ 5
20% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,424
top 60%
Last wipe
35d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13424 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average
283/ 325
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
361/ 425
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
902/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
48/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
966/ 1000
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 240 on average
781/ 800
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on myserver?

myserver uses a procedural map, which the game generates.

Which settings and rules apply on myserver?

The name of myserver gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on myserver?

A reading taken now finds myserver offline; the most recent activity was 35 days 2 hours ago.

How does myserver rank against other Rust servers?

On player hours for the past week, myserver sits at #13,424, which puts it inside the top 60% of every ranked server.

Operator and location

How reliably does myserver stay online?

As recorded now, myserver is not reachable, the last contact having been 35 days 2 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 24 September 2026 is when Rust Server Trends first recorded it.

Which region does myserver run from?

No region is published by myserver. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 78.37.143.247:28015 is the address it uses.

Which Rust version is myserver running?

On Windows, myserver runs Rust network protocol 2633 and build 165217. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does myserver run its wipes?

The rhythm of myserver cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 35 days 3 hours.

Tags

What do the server tags on myserver mean?

These are the tags myserver publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does myserver appear?

These Rust Server Trends lists include myserver: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto myserver?

Enter client.connect 78.37.143.247:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp5
Max players 5 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.