Rust Server TrendsSeismic network · station log
Recording Stations11,695 Players53,904 Active3,130 Wipes · 3 h120 48 h

Station XX-13198 · no signal

My Private Rust Server

Offline 78.27.132.125:28015 checked 37d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,198
top 57%
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13198 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep23 Sep25 Sep26 Sep28 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 491 on average
72/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
102/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average
314/ 350
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
16/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
394/ 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average
291/ 325
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on My Private Rust Server?

The map on My Private Rust Server is procedural, produced by the game.

Which settings and rules apply on My Private Rust Server?

No gather rate appears in the name of My Private Rust Server. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on My Private Rust Server?

A reading taken now finds My Private Rust Server offline; the most recent activity was 37 days 8 hours ago.

How does My Private Rust Server rank against other Rust servers?

Over the last seven days, My Private Rust Server recorded enough player hours to reach #13,198 worldwide, placing it in the top 57% of all ranked servers.

Server details

How reliably does My Private Rust Server stay online?

No contact with My Private Rust Server right now, and the last recorded contact was 37 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 22 September 2026.

Where in the world is My Private Rust Server hosted?

A region is not published by My Private Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 78.27.132.125:28015.

Which Rust version is My Private Rust Server running?

Rust network protocol 2633 and build 165217 on Windows is what My Private Rust Server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does My Private Rust Server wipe, and on which days?

On record so far are too few of My Private Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 37 days 10 hours.

Server tags

What do the server tags on My Private Rust Server mean?

The game's server browser reads the tags My Private Rust Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does My Private Rust Server appear?

The Rust Server Trends lists that take in My Private Rust Server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to My Private Rust Server?

Enter client.connect 78.27.132.125:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.