Station XX-14325 · no signal
Test Server
Offline 78.190.138.130:28015 checked 42d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,325
- no region published
- Last wipe
- 42d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Test Server?
Test Server uses a procedural map, which the game generates.
Which settings and rules apply on Test Server?
The name of Test Server gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on Test Server right now?
A reading taken now finds Test Server offline; the most recent activity was 42 days 11 hours ago.
How does Test Server rank against other Rust servers?
On player hours for the past week, Test Server sits at #14,325, which puts it inside the top – of every ranked server.
Operator and location
How reliably does Test Server stay online?
No contact with Test Server right now, and the last recorded contact was 42 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 17 September 2026.
Where in the world is Test Server hosted?
A region is not published by Test Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 78.190.138.130:28015.
Which Rust version is Test Server running?
Test Server is running Rust network protocol 2633 and build 164530 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does Test Server run its wipes?
Too few wipes of Test Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 42 days 12 hours.
Lists and tags
What do the server tags on Test Server mean?
Tags published by Test Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Test Server appear?
You will find Test Server on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
What steps get you onto Test Server?
You can connect by pressing F1 in Rust and typing client.connect 78.190.138.130:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.