Rust Server TrendsSeismic network · station log
Recording Stations11,836 Players72,948 Active3,667 Wipes · 3 h218 48 h

Station XX-16920 · no signal

Senya Test

Offline 78.132.77.19:28015 checked 30d ago

Connect
Players now
0/ 2
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,920
top 71%
Last wipe
35d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16920 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average
527/ 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
419/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
66/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
73/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
53/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average
181/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Senya Test?

The map on Senya Test is procedural, produced by the game.

Which settings and rules apply on Senya Test?

No gather rate appears in the name of Senya Test. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on Senya Test right now?

A reading taken now finds Senya Test offline; the most recent activity was 30 days 17 hours ago.

How does Senya Test rank against other Rust servers?

On player hours for the past week, Senya Test sits at #16,920, which puts it inside the top 71% of every ranked server.

Operator and location

How reliably does Senya Test stay online?

Senya Test is down at the moment; the last recorded contact was 30 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 28 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Senya Test hosted?

No region is published by Senya Test. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 78.132.77.19:28015.

What build of Rust does Senya Test use?

On Linux, Senya Test runs Rust network protocol 2633 and build 165217. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does Senya Test wipe, and on which days?

On record so far are too few of Senya Test's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 35 days 22 hours.

Server tags

What do the server tags on Senya Test mean?

Tags published by Senya Test and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp2 (Max players): Slots: 2; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Senya Test appear?

The Rust Server Trends lists that take in Senya Test are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Senya Test?

To join, enter client.connect 78.132.77.19:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp2
Max players Slots: 2.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build Game build: 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.