Rust Server TrendsSeismic network · station log
Recording Stations11,699 Players65,959 Active3,548 Wipes · 3 h117 48 h

Station XX-10268 · recording

HighSchool

Online 78.130.222.69:28083 checked 10m ago

Connect
Players now
0/ 60
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#10,268
top 46%
Last wipe
26d ago
no schedule published
Next wipe
8d 7h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-10268 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 60 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

01020304012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 46% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 7h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 8d 7hThu 5 Nov, 19:00 UTCFW
  2. 36d 7hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 21:54 UTC FW26d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 541 on average
657/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
418/ 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 310 on average
44/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 310 on average
47/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 270 on average
175/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average
108/ 125
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on HighSchool?

HighSchool runs a procedural map of size 4,000 with seed 55510390, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on HighSchool?

The name of HighSchool gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on HighSchool?

At this moment, HighSchool records 0 players across 60 slots. Across seven days this server recorded an average of 0 players and a peak of 2.

How does HighSchool rank against other Rust servers?

The last seven days of player hours place HighSchool at #10,268, in the top 46% of all ranked servers.

Server facts

How reliably does HighSchool stay online?

As recorded now, HighSchool is running. The uptime it reports puts its last restart about 3 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 81, or 48% of the time. On 17 September 2026 it was recorded for the first time by Rust Server Trends.

Does HighSchool hold a steady tick rate?

Across the last 48 hours it averaged 16 server fps, with a floor of 9. The world held up to 94,091 entities at its peak, buildings and deployables included. Memory use peaked at 2,890 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does HighSchool run from?

No region is published by HighSchool. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 78.130.222.69:28083.

Which Rust version is HighSchool running?

HighSchool is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on HighSchool?

On average, the busiest point of its recent wipes drew 1 players. 4 hours after the latest wipe, the crowd peaked.

How often does HighSchool wipe, and on which days?

Once a month HighSchool wipes, at the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 26 days 13 hours is how long the current world has been running.

Server tags

What do the server tags on HighSchool mean?

Tags published by HighSchool and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp60 (Max players): 60 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does HighSchool appear?

You will find HighSchool on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to HighSchool?

To join, enter client.connect 78.130.222.69:28083 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp60
Max players 60 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.