Rust Server TrendsSeismic network · station log
Recording Stations11,608 Players34,356 Active2,818 Wipes · 3 h71 48 h

Station XX-3042 · recording

OGR-Rust---[RUSSIA]

Online 78.107.237.169:28015 checked 11m ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 6
Rank
#3,042
top 14%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-3042 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+3into Wed 19:00 UTC
Peak · 48 h
3most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.4 daysbetween real wipes
wipe-day peak
3players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:41 UTC FW27d ago M0.0rising 3 – running 2
Thu 1 Oct, 07:19 UTC27d ago M0.5rising 3 – 0.4 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 537 on average
196/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
182/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
16/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 281 on average
15/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
16/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
90/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on OGR-Rust---[RUSSIA]?

Generated by the game, the map on OGR-Rust---[RUSSIA] is procedural, size 5,000 with seed 844297. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on OGR-Rust---[RUSSIA]?

No gather rate appears in the name of OGR-Rust---[RUSSIA]. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on OGR-Rust---[RUSSIA] right now?

At this moment, OGR-Rust---[RUSSIA] records 0 players across 50 slots. Across seven days this server recorded an average of 1 players and a peak of 6. The last 48 hours show their highest activity at 19:00 UTC, averaging 3 players.

How does OGR-Rust---[RUSSIA] rank against other Rust servers?

Over the last seven days, OGR-Rust---[RUSSIA] recorded enough player hours to reach #3,042 worldwide, placing it in the top 14% of all ranked servers.

Server facts

How reliably does OGR-Rust---[RUSSIA] stay online?

OGR-Rust---[RUSSIA] is up at the moment. The uptime it reports puts its last restart about 6 days 10 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.

How well does OGR-Rust---[RUSSIA] perform under load?

Across the last 48 hours it averaged 107 server fps, with a floor of 73. The world held up to 161,617 entities at its peak, buildings and deployables included. Memory use peaked at 5,547 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does OGR-Rust---[RUSSIA] run from?

No region tag comes from OGR-Rust---[RUSSIA], though the name points to Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 78.107.237.169:28015 is the address it uses.

What build of Rust does OGR-Rust---[RUSSIA] use?

OGR-Rust---[RUSSIA] is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on OGR-Rust---[RUSSIA]?

The recent wipes averaged a busiest count of 3 players. 2 hours after the latest wipe, the crowd peaked.

How often does OGR-Rust---[RUSSIA] wipe, and on which days?

Too few wipes of OGR-Rust---[RUSSIA] are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 27 days 12 hours.

Server tags

What do the server tags on OGR-Rust---[RUSSIA] mean?

The game's server browser reads the tags OGR-Rust---[RUSSIA] publishes: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does OGR-Rust---[RUSSIA] appear?

The Rust Server Trends lists that take in OGR-Rust---[RUSSIA] are: EU Rust servers and Rust community servers without the side modes. These filters bring it up on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to OGR-Rust---[RUSSIA]?

Enter client.connect 78.107.237.169:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. https://discord.com/channels/621403039760384050/1125074896565846066 is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.