Station XX-12011 · no signal
Matt's Rust Server
Offline 77.97.55.4:28015 checked 2d ago
- Players now
- 1/ 8
- 12% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #12,011
- top 54%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 8 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 8 Oct, 11:01 UTC20d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Matt's Rust Server?
The procedural map on Matt's Rust Server is size 2,000 with seed 1977670499, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Matt's Rust Server?
The name of Matt's Rust Server gives no gather rate. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on Matt's Rust Server?
No players are recorded on Matt's Rust Server at this moment; it is offline, and the last sighting was 2 days 2 hours ago. The seven-day average is 1 players, with a peak of 1.
How does Matt's Rust Server rank against other Rust servers?
Over the last seven days, Matt's Rust Server recorded enough player hours to reach #12,011 worldwide, placing it in the top 54% of all ranked servers.
Server facts
How reliably does Matt's Rust Server stay online?
Matt's Rust Server is down at the moment; the last recorded contact was 2 days 2 hours ago. 2 of 168 hours in the last 7 full days were up time, 1% of the total. 8 October 2026 is when Rust Server Trends first recorded it.
Where in the world is Matt's Rust Server hosted?
Nothing about a region comes from Matt's Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 77.97.55.4:28015 is the address it uses.
What build of Rust does Matt's Rust Server use?
Rust network protocol 2635 and build 168909 on Windows is what Matt's Rust Server runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Matt's Rust Server?
1 players, on average, was the busiest crowd at its recent wipes. 2 hours into the latest wipe, the crowd reached its peak.
On what timetable does Matt's Rust Server run its wipes?
The rhythm of Matt's Rust Server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 20 days 7 hours.
Server tags
What do the server tags on Matt's Rust Server mean?
These are the tags Matt's Rust Server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp8 (Max players): The server has 8 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Matt's Rust Server appear?
The Rust Server Trends lists that take in Matt's Rust Server are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
How do you connect to Matt's Rust Server?
Enter client.connect 77.97.55.4:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.