Rust Server TrendsSeismic network · station log
Recording Stations11,881 Players89,789 Active4,026 Wipes · 3 h161 48 h

Station XX-10044 · no signal

Test

Offline 77.91.22.60:28015 checked 7h ago

Connect
Players now
1/ 5
20% full
Motion · 24 h
M0.0rising
+1 players on the day
7-day average
1
peak 1
Rank
#10,044
top 45%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-10044 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 5 slots
Motion · 24 h
M0.0rising+1 players
Sharpest hour
+0into Mon 09:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75121:0022:0009:0011:0011:0012:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct13 Oct16 Oct18 Oct21 Oct27 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 09:15 UTC1d ago – – – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average
789/ 825
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average
47/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average
122/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average
404/ 500
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
260/ 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average
186/ 300
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Test?

The map on Test is procedural, produced by the game.

Which settings and rules apply on Test?

No gather rate appears in the name of Test. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC off, Valve's anti-cheat.

Population

How many players are recorded on Test right now?

No players are recorded on Test at this moment; it is offline, and the last sighting was 7 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest point in the last 48 hours came at 12:00 UTC, averaging 1 players.

How does Test rank against other Rust servers?

On player hours for the past week, Test sits at #10,044, which puts it inside the top 45% of every ranked server.

Server details

How reliably does Test stay online?

As recorded now, Test is not reachable, the last contact having been 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 5, or 3% of the time. On 10 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Test hosted?

Nothing about a region comes from Test. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 77.91.22.60:28015 is the address it uses.

Which Rust version is Test running?

On Windows, Test runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does Test run its wipes?

Too few wipes of Test are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 34 hours is how long the current world has been running.

Lists and tags

What do the server tags on Test mean?

The game's server browser reads the tags Test publishes: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Test appear?

You will find Test on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connecting

What steps get you onto Test?

To join, enter client.connect 77.91.22.60:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp5
Max players Slots: 5.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.